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@@ -10,7 +10,26 @@ What features are currently implemented:
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- This library is compiled against the netstandard 2.1, that means you can use it both in .NET 5+ applications and the Unity game engine, allowing this to be used for games as well.
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You still have to build [s2.dll](https://github.com/rodrigomatta/s2.cpp) manually along with the ggml.
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Occasionally I'll include pre-built versions of S2 along with the ggml dll's, but usually they'll only come with CUDA/VULKAN/CPU support since I don't use crapple(apple).
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Occasionally I'll include pre-built versions of S2 along with the ggml dll's in [Releases](https://github.com/subspecs/FishS2Sharp/releases/), but usually they'll only come with CUDA/VULKAN/CPU support since I don't use crapple(apple).
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## Model variants
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GGUF files are available at [rodrigomt/s2-pro-gguf](https://huggingface.co/rodrigomt/s2-pro-gguf) on Hugging Face.
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| File | Size | Notes |
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|---|---|---|
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|`s2-pro-f16.gguf`| 9.9 GB | Full precision — reference quality |
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