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Copy pathtitle_tileset.xml
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16 lines (15 loc) · 834 Bytes
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title_tileset.xml
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16 lines (15 loc) · 834 Bytes
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<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="TileSet" subresource_count="2" version="2.0" version_name="Godot Engine v2.0.stable.official">
<ext_resource path="res://Sprites/dirtTile.png" type="Texture" index="0"></ext_resource>
<main_resource>
<string name="0/name"> "Tile1" </string>
<resource name="0/texture" external="0"> </resource>
<vector2 name="0/tex_offset"> 0, 0 </vector2>
<resource name="0/material"></resource> <rect2 name="0/region"> 0, 0, 0, 0 </rect2>
<vector2 name="0/occluder_offset"> 4, 4 </vector2>
<resource name="0/occluder"></resource> <vector2 name="0/navigation_offset"> 4, 4 </vector2>
<resource name="0/navigation"></resource> <vector2 name="0/shape_offset"> 0, 0 </vector2>
<array name="0/shapes" len="0" shared="false">
</array>
</main_resource>
</resource_file>