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Update build.yml
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.github/workflows/build.yml

Lines changed: 3 additions & 1 deletion
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@@ -102,6 +102,7 @@ jobs:
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mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${GODOT_RELEASE}/
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mv ./bin/android_debug.apk ~/.local/share/godot/export_templates/${GODOT_VERSION}.${GODOT_RELEASE}/android_debug.apk
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mv ./bin/android_source.zip ~/.local/share/godot/export_templates/${GODOT_VERSION}.${GODOT_RELEASE}/android_source.zip
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mv ./bin/android-template-release-native-symbols.zip ~/.local/share/godot/native_debug_symbols.zip
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- if: ${{ steps.cache-template.outputs.cache-hit != 'true' }}
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name: Build Godot release template for Android
@@ -131,6 +132,7 @@ jobs:
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patch "android/build/src/com/godot/game/GodotApp.java" "godot_only/GodotApp.patch"
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- name: Export debug project
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if: github.event_name == 'workflow_dispatch'
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env:
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GODOT_ANDROID_KEYSTORE_DEBUG_PATH: "./godot_only/debug.keystore"
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GODOT_ANDROID_KEYSTORE_DEBUG_USER: "androiddebugkey"
@@ -181,6 +183,6 @@ jobs:
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uses: actions/upload-artifact@v4
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with:
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name: native_debug_symbols.zip
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path: godot/bin/android-template-release-native-symbols.zip
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path: ~/.local/share/godot/native_debug_symbols.zip
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if-no-files-found: ignore
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retention-days: 28

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