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Add Phosphor — web-based oscilloscope simulator#246

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terkelg:mainfrom
hubertlim:add-phosphor
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Add Phosphor — web-based oscilloscope simulator#246
hubertlim wants to merge 1 commit into
terkelg:mainfrom
hubertlim:add-phosphor

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Phosphor — Oscilloscope Simulator

Link: https://hubertlim.github.io/oscilloscope_playground/
Repo: https://github.com/hubertlim/oscilloscope_playground

A web-based oscilloscope simulator with a physically-inspired multi-pass phosphor rendering pipeline. Features Lissajous figures, waveform synthesis, real-time audio visualization, and freehand vector drawing — all rendered through a 4-pass GLSL shader pipeline (beam, phosphor decay, bloom, CRT composite).

Why it fits: It's a creative coding tool/playground built with Three.js, GLSL, and WebGL. It sits naturally alongside other online creative coding environments like Shadertoy and Hydra.

Section: Online

  • Open source (MIT)
  • Live demo available
  • Actively maintained
  • Follows the contribution guidelines

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