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Remove rare 2nd round phantoon patterns from some options
1 parent 4d30cc0 commit e5d60e3

4 files changed

Lines changed: 4 additions & 3 deletions

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src/main.asm

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@@ -17,7 +17,7 @@ lorom
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!VERSION_MAJOR = 2
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!VERSION_MINOR = 7
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!VERSION_BUILD = 6
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!VERSION_REV = 1
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!VERSION_REV = 2
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table ../resources/normal.tbl
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print ""

src/mainmenu.asm

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@@ -3273,7 +3273,7 @@ rng_phan_phase_1_table:
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rng_phan_phase_2_table:
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dw #$3F00, #$2000, #$0800, #$0200, #$1000, #$0400, #$0100, #$3000
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dw #$0C00, #$0300, #$0F00, #$3300, #$3C00, #$2A00, #$1500, #$0000
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dw #$0C00, #$0300, #$0700, #$2300, #$2400, #$2200, #$0500, #$0000
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rng_phan_set_phan_first_phase:
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{

web/data/changelog.mdx

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@@ -51,6 +51,7 @@
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- Fix menu crash corner case and improve sanity checking on persistent WRAM (2.7.6)
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- Added Update Timers menu (2.7.6)
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- Updated Zeni customize menu profile (2.7.6.1)
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- Remove rare 2nd round phantoon patterns from left/right/no slow/no mid/no fast options (2.7.6.2)
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# Version 2.6.x
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- Optimize kraid rock projectiles to reduce lag when Kraid rises (2.6.0)

web/data/config.json

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@@ -1,6 +1,6 @@
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{
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"name": "Super Metroid Practice Hack",
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"version": "2.7.6.1",
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"version": "2.7.6.2",
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"variants": ["NTSC", "PAL"],
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"base": {
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"NTSC": {

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