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jjuhltexus
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Get rid of the last bits of code under #if TGUI_COMPILED_WITH_CPP_VER < 17
1 parent d28d296 commit 8fdb8bf

5 files changed

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src/Backend/Renderer/GLES2/CanvasGLES2.cpp

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namespace tgui
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{
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#if TGUI_COMPILED_WITH_CPP_VER < 17
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constexpr const char CanvasGLES2::StaticWidgetType[];
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CanvasGLES2::CanvasGLES2(const char* typeName, bool initRenderer) :
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CanvasBase{typeName, initRenderer}
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{

src/Backend/Renderer/OpenGL3/CanvasOpenGL3.cpp

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namespace tgui
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{
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#if TGUI_COMPILED_WITH_CPP_VER < 17
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constexpr const char CanvasOpenGL3::StaticWidgetType[];
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CanvasOpenGL3::CanvasOpenGL3(const char* typeName, bool initRenderer) :
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CanvasBase{typeName, initRenderer}
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{

src/Backend/Renderer/Raylib/CanvasRaylib.cpp

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namespace tgui
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{
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#if TGUI_COMPILED_WITH_CPP_VER < 17
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constexpr const char CanvasRaylib::StaticWidgetType[];
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CanvasRaylib::CanvasRaylib(const char* typeName, bool initRenderer) :
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CanvasBase{typeName, initRenderer}
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{

src/Backend/Renderer/SDL_GPU/CanvasSDLGPU.cpp

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namespace tgui
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{
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#if TGUI_COMPILED_WITH_CPP_VER < 17
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constexpr const char CanvasSDLGPU::StaticWidgetType[];
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CanvasSDLGPU::CanvasSDLGPU(const char* typeName, bool initRenderer) :
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CanvasBase{typeName, initRenderer}
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{

src/Backend/Renderer/SDL_Renderer/CanvasSDL.cpp

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namespace tgui
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{
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#if TGUI_COMPILED_WITH_CPP_VER < 17
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constexpr const char CanvasSDL::StaticWidgetType[];
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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CanvasSDL::CanvasSDL(const char* typeName, bool initRenderer) :
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CanvasBase{typeName, initRenderer}
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{

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