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ObjectParser.cs
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55 lines (49 loc) · 2.18 KB
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using MahApps.Metro.Controls;
using MahApps.Metro.Controls.Dialogs;
using System;
using System.Globalization;
namespace MetroDemo.Models
{
public class ObjectParser : IParseStringToObject
{
private readonly MainWindowViewModel _mainWindowViewModel;
private readonly IDialogCoordinator _dialogCoordinator;
public ObjectParser(MainWindowViewModel mainWindowViewModel, IDialogCoordinator dialogCoordinator)
{
this._mainWindowViewModel = mainWindowViewModel;
this._dialogCoordinator = dialogCoordinator;
}
/// <inheritdoc />
public bool TryCreateObjectFromString(string? input,
out object? result,
CultureInfo? culture = null,
string? stringFormat = null,
Type? elementType = null)
{
if (string.IsNullOrWhiteSpace(input))
{
result = null;
return false;
}
MetroDialogSettings dialogSettings = new MetroDialogSettings
{
AffirmativeButtonText = "Yes",
NegativeButtonText = "No",
DefaultButtonFocus = MessageDialogResult.Affirmative
};
if (this._dialogCoordinator.ShowModalMessageExternal(this._mainWindowViewModel, "Add Animal", $"Do you want to add \"{input}\" to the animals list?", MessageDialogStyle.AffirmativeAndNegative, dialogSettings) == MessageDialogResult.Affirmative)
{
result = input!.Trim();
return true;
}
else
{
result = null;
return false;
}
}
}
}