@@ -11,8 +11,9 @@ public extension Geometry2D {
1111 ///
1212 /// - Parameters:
1313 /// - angle: The angle to rotate the geometry. Defaults to `0°`.
14- /// - pivot: A list of alignment options that specify the pivot point for the rotation. For example, `.center`
14+ /// - pivot: An alignment option that specifies the pivot point for the rotation. For example, `.center`
1515 /// can be used to rotate the geometry around its center, while `.top` can rotate it around the top boundary.
16+ /// - more: Additional alignment options for the pivot point.
1617 ///
1718 /// - Returns: A new geometry that is the result of applying the specified rotation and pivot adjustments.
1819 ///
@@ -22,7 +23,7 @@ public extension Geometry2D {
2223 /// .rotated(45°, around: .center)
2324 /// ```
2425 /// This example rotates the square 45 degrees around its center.
25- ///
26+ ///
2627 func rotated(
2728 _ angle: Angle = 0 ° ,
2829 around pivot: GeometryAlignment2D ,
@@ -50,8 +51,9 @@ public extension Geometry3D {
5051 /// - x: The angle to rotate around the X-axis. Defaults to `0°`.
5152 /// - y: The angle to rotate around the Y-axis. Defaults to `0°`.
5253 /// - z: The angle to rotate around the Z-axis. Defaults to `0°`.
53- /// - pivot: A list of alignment options that specify the pivot point for the rotation. For example, `.center`
54+ /// - pivot: An alignment option that specifies the pivot point for the rotation. For example, `.center`
5455 /// can be used to rotate the geometry around its center, while `.top` can rotate it around the top boundary.
56+ /// - more: Additional alignment options for the pivot point.
5557 ///
5658 /// - Returns: A new geometry that is the result of applying the specified rotation and pivot adjustments.
5759 ///
@@ -61,7 +63,7 @@ public extension Geometry3D {
6163 /// .rotated(x: 90°, around: .center)
6264 /// ```
6365 /// This example rotates the box 90 degrees around its center.
64- ///
66+ ///
6567 func rotated(
6668 x: Angle = 0 ° ,
6769 y: Angle = 0 ° ,
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