An Autonomous car made using Unity
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Updated
Oct 28, 2018 - C#
An Autonomous car made using Unity
A 3D , third person Car adventure game. A time chase mission, freedrive and cityView. Made from scratch using pure C++ and OpenGL API.
A simple self-driving car simulator built with Unity.
Car simulator - VR & 3D - Raycast Car - WORK IN PROGRESS
Implementation of a BDI driver agent that uses BDI plans for high-level path planning and Reinforcement Learning for low-level control. Environment: f1tenth car and simulator.
A 3D self-driving car simulator and a city with traffic vehicles built with Unity.
Path Planning Project for Self-Driving Car ND
Unity-проект об управлении автомобилем в VR с использованием платформы 2DOF и руля Logitech G29.
The purpose of this project for the learning phase to detect lane and traffic signals by applying a deep neural network.
A traffic and pedestrian light simulator application with three different road designs, car simulations, and support for emergency ambulances
Car simulator prototype, implemented in Lua, built on Harfang
A 3D Car Simulation , With gear system and a number of views while driving. Made from Scratch , pure C++ and OpenGL API.
Visual 3D simulator for explaining why cars don’t move like crabs — especially when reverse parking confuses beginners.
Repository contains Ekonomik Roadster source code. Ekonomik Rodster is a car simulator we built during our time in high school.
For people who are learning how to drive
Use traditional and convolutional neural networks to the clone driving behavior and then drive a race car in a simulator
This project simulates an "In-Vehicle Smart Safety and Control System" based on the Arduino Mega 2560 platform
Car simulator on browsers, written in TypeScript using Vite and ThreeJS.
These are a collection of early graphics and game demos I built using Java SE in Eclipse.
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