A Unity-based 3D FPS survival game featuring multiple gameplay modes, combat mechanics, NavMesh-based enemy navigation, physics interactions, and core game development systems implemented in C#.
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Updated
Sep 7, 2023 - C#
A Unity-based 3D FPS survival game featuring multiple gameplay modes, combat mechanics, NavMesh-based enemy navigation, physics interactions, and core game development systems implemented in C#.
GitHub mirror: https://codeberg.org/lajawi/unity-navmesh-better-bake
This is a package for performing pathfinding using Dijkstra's algorithm with Unity's NavMesh. It is optimized for scenes where many objects move toward a few targets.
A modular stealth AI system for Unity featuring patrol, detection, chase, search, and global alarm behaviors. Built for learning, prototyping, and customization.
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