| title | Fast starts |
|---|---|
| sidebarTitle | Fast starts |
| description | Two ways to cut first-turn TTFC: Preload eagerly triggers the run before the first message; Head Start runs step 1 in your warm server while the agent boots in parallel. |
import RcBanner from "/snippets/ai-chat-rc-banner.mdx";
The first turn of a brand-new conversation pays for the chat.agent run's cold start: dequeue, process boot, onPreload / onChatStart hooks, and only then the LLM call. Two features address this from different angles.
| Preload | Head Start | |
|---|---|---|
| What it does | Eagerly triggers the run before the first message | Runs step 1's LLM call in your warm process while the agent boots in parallel |
| First-turn TTFC win | Hides agent boot if the user does send a message | ~50% reduction (LLM TTFB floor); boot fully overlaps with TTFB |
| When to fire | Page load / input focus — your call | First message arrival — automatic |
| Cost when user never sends | Idle compute until the preload window times out | Zero (no run was triggered) |
| Requires a warm server process | No — works for browser-only surfaces | Yes — your route handler runs step 1 |
| Requires LLM keys client-side? | No | No — keys stay in your warm server |
| Bundle constraints | None | Route handler must import schema-only tools (no heavy executes) |
Pick one, not both. Running both for the same chat is wasted work — Head Start gates on a real first message, so adding Preload on top eats the idle-compute cost Head Start was avoiding.
Use Preload when the chat surface is browser-only, when you don't have a warm Node/Bun/Edge process serving the page, or when you can confidently predict the user will send a message (the run never goes idle).
Use Head Start when the chat lives behind a warm server (Next.js App Router, Hono, SvelteKit, Workers, etc.) and you want first-turn TTFC down at the LLM TTFB floor without any speculative run.
Preload eagerly triggers a run for a chat before the first message is sent. Initialization (DB setup, context loading) happens while the user is still typing, reducing first-response latency.
Call transport.preload(chatId) to start a run early:
import { useEffect } from "react";
import { useTriggerChatTransport } from "@trigger.dev/sdk/chat/react";
import { useChat } from "@ai-sdk/react";
export function Chat({ chatId }) {
const transport = useTriggerChatTransport({
task: "my-chat",
accessToken: ({ chatId }) => mintChatAccessToken(chatId),
startSession: ({ chatId, clientData }) =>
startChatSession({ chatId, clientData }),
clientData: { userId: currentUser.id },
});
// Preload on mount: run starts before the user types anything.
// Trigger config (idleTimeoutInSeconds, machine, tags) lives in the
// server action that wraps `chat.createStartSessionAction`.
useEffect(() => {
transport.preload(chatId);
}, [chatId]);
const { messages, sendMessage } = useChat({ id: chatId, transport });
// ...
}Preload is a no-op if a session already exists for this chatId.
Your accessToken callback receives { chatId } and is invoked the same way on preload as on any other refresh — no special branching by purpose. See TriggerChatTransport options.
The onPreload hook fires immediately. The run then waits for the first message. When the user sends a message, onChatStart fires with preloaded: true so you can skip work that already ran:
export const myChat = chat.agent({
id: "my-chat",
onPreload: async ({ chatId, clientData }) => {
// Eagerly initialize: runs before the first message
userContext.init(await loadUser(clientData.userId));
await db.chat.create({ data: { id: chatId } });
},
onChatStart: async ({ preloaded }) => {
if (preloaded) return; // Already initialized in onPreload
// ... fallback initialization for non-preloaded runs
},
run: async ({ messages, signal }) => {
return streamText({ model: anthropic("claude-sonnet-4-5"), messages, abortSignal: signal });
},
});With chat.createSession() or raw tasks, check payload.trigger === "preload" and wait for the first message:
if (payload.trigger === "preload") {
// Initialize early...
const result = await chat.messages.waitWithIdleTimeout({
idleTimeoutInSeconds: 60,
timeout: "1h",
});
if (!result.ok) return;
currentPayload = result.output;
}Head Start runs step 1's LLM call in your warm server process while the chat.agent run boots in parallel. The user sees one continuous turn: text first from your server, then a clean handover to the agent for tool execution and any further steps.
chat.headStart returns a standard Web Fetch API handler — (req: Request) => Promise<Response> — so it slots into any runtime that speaks Web Fetch.
Verified runtimes: Node 18+, Bun, Deno, Cloudflare Workers, Vercel (Node and Edge), Netlify (Functions and Edge). The handler uses only fetch and Web ReadableStream / TransformStream (no node:* imports), and the S2 streaming dependency picks the right transport for each runtime automatically (HTTP/2 on Node/Deno, HTTP/1.1 on Bun/Workers/browsers).
Compatible frameworks (native Web Fetch): Next.js App Router, Hono, SvelteKit, Remix, React Router v7, TanStack Start, Astro, Nitro/Nuxt, Elysia. Mount the handler directly.
Node-only frameworks (Express, Fastify, Koa): the handler still works, but the framework gives you a Node IncomingMessage instead of a Web Request. Use a small adapter — examples in Mounting in your framework below.
When the first turn is pure text (no tool calls), the agent run boots and exits without ever calling an LLM. You only pay for what the conversation actually needed.
3 runs each, prompt "say hi in five words", same model both sides (Anthropic Claude Sonnet 4):
| Without Head Start | With Head Start | Δ | |
|---|---|---|---|
| TTFT (avg) | 2801 ms | 1218 ms | −57% |
| TTFT (range) | 2351–3101 ms | 1201–1252 ms | |
| Total turn | 4180 ms | 2345 ms | −44% |
With Head Start, time-to-first-text is essentially the LLM TTFB floor (50ms spread). Without it, agent boot + hooks stack before the LLM call, adding 750ms of variance.
sequenceDiagram
autonumber
participant B as Browser
participant H as Route handler<br/>(your warm server)
participant T as chat.agent run<br/>(Trigger.dev)
B->>H: POST first message<br/>(headStart URL)
par Step 1 + agent boot in parallel
H->>H: streamText step 1<br/>(your model, schema-only tools)
H-->>B: SSE: step 1 chunks
and
H->>T: createSession + trigger run
T->>T: boot → wait on session.in
end
alt finishReason: tool-calls
H->>T: handover signal<br/>(partial assistant message)
T->>T: execute tools, run step 2 LLM
T-->>H: chunks via session.out
H-->>B: SSE: step 2 chunks
T-->>H: trigger:turn-complete
else finishReason: stop (pure text)
H->>T: handover-skip signal
T->>T: exit (no LLM call)
end
H-->>B: SSE close
Note over B,T: Subsequent turns bypass the handler:<br/>browser writes directly to session.in
This is an import-chain problem, not a runtime one. A "we'll strip the executes at runtime" helper would not fix it — bundlers resolve imports at build time. The only correct shape is to keep schemas in their own module that imports ai and zod only.
```ts lib/chat-tools/schemas.ts
// ⚠️ This file MUST NOT import anything heavier than `ai` and `zod`.
// Any import here lands in the route-handler bundle.
import { tool } from "ai";
import { z } from "zod";
export const fetchPage = tool({
description: "Fetch a URL and return text",
inputSchema: z.object({ url: z.string().url() }),
// No execute — agent task adds it elsewhere.
});
export const headStartTools = { fetchPage };
```
```ts trigger/chat-tools.ts
// Heavy deps live here. Only the trigger task imports this module.
import { tool } from "ai";
import TurndownService from "turndown";
import { fetchPage as fetchPageSchema } from "@/lib/chat-tools/schemas";
const turndown = new TurndownService();
export const fetchPage = tool({
...fetchPageSchema,
execute: async ({ url }) => {
const res = await fetch(url);
return { body: turndown.turndown(await res.text()) };
},
});
export const chatTools = { fetchPage };
```
```ts trigger/chat.ts
import { chat } from "@trigger.dev/sdk/ai";
import { streamText, stepCountIs } from "ai";
import { anthropic } from "@ai-sdk/anthropic";
import { chatTools } from "./chat-tools";
export const myChat = chat.agent({
id: "my-chat",
run: async ({ messages, signal }) =>
streamText({
...chat.toStreamTextOptions({ tools: chatTools }),
model: anthropic("claude-sonnet-4-6"),
messages,
stopWhen: stepCountIs(10),
abortSignal: signal,
}),
});
```
```ts lib/chat-handler.ts
import { chat } from "@trigger.dev/sdk/chat-server";
import { streamText } from "ai";
import { anthropic } from "@ai-sdk/anthropic";
import { headStartTools } from "@/lib/chat-tools/schemas";
export const chatHandler = chat.headStart({
agentId: "my-chat",
run: async ({ chat: helper }) =>
streamText({
...helper.toStreamTextOptions({ tools: headStartTools }),
model: anthropic("claude-sonnet-4-6"),
system: "You are a helpful assistant.",
stopWhen: stepCountIs(15),
}),
});
```
<Tip>
Use the **same model** on both sides (route handler and `chat.agent`) to avoid a tone or style shift between step 1 and step 2+. Your LLM provider keys stay server-side in your warm process — Trigger.dev never holds them in this design.
</Tip>
Mount the handler in whatever framework you use — see [Mounting in your framework](#mounting-in-your-framework) below.
```tsx components/chat.tsx
const transport = useTriggerChatTransport<typeof myChat>({
task: "my-chat",
accessToken: ({ chatId }) => mintChatAccessToken(chatId),
startSession: ({ chatId, clientData }) =>
startChatSession({ chatId, clientData }),
headStart: "/api/chat",
});
```
chat.headStart returns a Web Fetch handler — (req: Request) => Promise<Response>. Frameworks that natively pass Web Request objects mount it as-is. Node-only frameworks (Express, Fastify, Koa) need a small adapter.
// app/api/chat/route.ts
import { chatHandler } from "@/lib/chat-handler";
export const POST = chatHandler;
// Default function timeout on Vercel is 10s. Bump if your turns
// run long (multi-step tool use, slow models):
// export const maxDuration = 60;// src/index.ts
import { Hono } from "hono";
import { chatHandler } from "./chat-handler";
const app = new Hono();
app.post("/api/chat", (c) => chatHandler(c.req.raw));
export default app;// src/routes/api/chat/+server.ts
import type { RequestHandler } from "./$types";
import { chatHandler } from "$lib/chat-handler";
export const POST: RequestHandler = ({ request }) => chatHandler(request);// app/routes/api.chat.ts
import type { ActionFunctionArgs } from "@remix-run/node";
import { chatHandler } from "~/lib/chat-handler";
export async function action({ request }: ActionFunctionArgs) {
return chatHandler(request);
}// app/routes/api/chat.ts
import { createAPIFileRoute } from "@tanstack/start/api";
import { chatHandler } from "~/lib/chat-handler";
export const Route = createAPIFileRoute("/api/chat")({
POST: ({ request }) => chatHandler(request),
});// src/pages/api/chat.ts
import type { APIRoute } from "astro";
import { chatHandler } from "../../lib/chat-handler";
export const POST: APIRoute = ({ request }) => chatHandler(request);// server/api/chat.post.ts
import { chatHandler } from "~/lib/chat-handler";
export default defineEventHandler((event) => chatHandler(toWebRequest(event)));// src/index.ts
import { Elysia } from "elysia";
import { chatHandler } from "./chat-handler";
new Elysia()
.post("/api/chat", ({ request }) => chatHandler(request))
.listen(3000);// src/index.ts
import { chatHandler } from "./chat-handler";
export default {
async fetch(req: Request): Promise<Response> {
const url = new URL(req.url);
if (req.method === "POST" && url.pathname === "/api/chat") {
return chatHandler(req);
}
return new Response("Not found", { status: 404 });
},
};// server.ts
import { chatHandler } from "./chat-handler";
Bun.serve({
port: 3000,
async fetch(req) {
const url = new URL(req.url);
if (req.method === "POST" && url.pathname === "/api/chat") {
return chatHandler(req);
}
return new Response("Not found", { status: 404 });
},
});// server.ts
import { chatHandler } from "./chat-handler.ts";
Deno.serve({ port: 3000 }, async (req) => {
const url = new URL(req.url);
if (req.method === "POST" && url.pathname === "/api/chat") {
return chatHandler(req);
}
return new Response("Not found", { status: 404 });
});Express, Fastify, and Koa pass Node IncomingMessage / ServerResponse objects rather than Web Request / Response. The SDK ships chat.toNodeListener that wraps any Web Fetch handler as a Node (req, res) listener — body bytes are read upfront, headers translated, the response body streamed chunk-by-chunk, and client disconnect is propagated to the handler via AbortSignal.
import express from "express";
import { chat } from "@trigger.dev/sdk/chat-server";
import { chatHandler } from "./chat-handler";
const app = express();
app.post("/api/chat", chat.toNodeListener(chatHandler));
app.listen(3000);import Fastify from "fastify";
import { chat } from "@trigger.dev/sdk/chat-server";
import { chatHandler } from "./chat-handler";
const fastify = Fastify();
const listener = chat.toNodeListener(chatHandler);
fastify.post("/api/chat", (req, reply) => {
// Hand the raw Node request/response to the adapter and tell
// Fastify we'll handle the response ourselves (no auto-reply).
reply.hijack();
return listener(req.raw, reply.raw);
});
fastify.listen({ port: 3000 });import Koa from "koa";
import Router from "@koa/router";
import { chat } from "@trigger.dev/sdk/chat-server";
import { chatHandler } from "./chat-handler";
const app = new Koa();
const router = new Router();
const listener = chat.toNodeListener(chatHandler);
router.post("/api/chat", async (ctx) => {
ctx.respond = false; // Tell Koa not to send the response itself.
await listener(ctx.req, ctx.res);
});
app.use(router.routes()).listen(3000);import http from "node:http";
import { chat } from "@trigger.dev/sdk/chat-server";
import { chatHandler } from "./chat-handler";
const listener = chat.toNodeListener(chatHandler);
http
.createServer((req, res) => {
if (req.method === "POST" && req.url === "/api/chat") {
return listener(req, res);
}
res.statusCode = 404;
res.end();
})
.listen(3000);The handler keeps the SSE response open until the agent run signals turn-complete (or skip, on a pure-text turn). Make sure your framework / serverless function timeout accommodates that:
- Pure-text first turns: ~LLM TTFB (1–3 s typically).
- Tool-calling first turns: LLM step 1 + agent boot + tool execution + step 2 LLM call. Usually 5–15 s; longer for multi-step tool use.
- Vercel: default function timeout is 10 s on Hobby, 60 s on Pro. Set
export const maxDuration = N;on the route segment. - Cloudflare Workers: default 30 s CPU time (paid plans up to 5 min). Streaming wall time is generally not the bottleneck.
- AWS Lambda behind API Gateway: 29 s API Gateway hard limit; Lambda Function URL allows up to 15 min.
| First turn (handover) | Subsequent turns | |
|---|---|---|
| Browser sends message via | POST to headStart URL |
Direct write to session.in |
| Step 1 LLM call runs in | Your warm process | Trigger.dev agent run |
| Tool execution runs in | Trigger.dev agent run | Trigger.dev agent run |
| Step 2+ LLM call runs in | Trigger.dev agent run | Trigger.dev agent run |
onChatStart / onTurnStart fire |
After handover signal arrives | Normally |
hydrateMessages fires (if registered) |
After handover, with the first-turn history as incomingMessages |
Normally |
onTurnComplete fires |
After turn finishes (handover) or skipped (handover-skip) | Normally |
A head-start turn persists exactly like a normal turn — the handover machinery is invisible to your hooks. The guarantees:
- One stable assistant
messageIdacross the whole turn. The route handler generates the id, the handover signal carries it to the agent, and the agent's step 2+ stream reuses it — so the browser merges step 1 and step 2+ into a single assistant message, and you can merge-by-id when persisting. onTurnCompleteis the canonical persistence point, same as any turn. It carries the full assistant message under that one id: step-1 text, reasoning, and tool calls plus step-2+ tool results and text. The database persistence patterns apply unchanged.- Reasoning parts survive the handover. When step 1 runs on an extended-thinking model, the reasoning streamed by your route handler lands in the durable session history (and
onTurnComplete) under the samemessageId, with provider metadata intact — Anthropic thinking signatures survive a replay back to the model. Step-2 reasoning appends to the same message rather than replacing it.
Head Start composes with hydrateMessages. On the first turn, the hook receives the route handler's first-turn history as incomingMessages — the canonical upsert-and-return pattern persists the user message exactly as it would on a direct-trigger turn. The runtime splices the warm handler's partial assistant onto your hydrated chain after the hook returns, deduplicated by the assistant messageId, so your hook never needs to include the in-flight partial.
Your hydrate hook shapes model context, not the transcript — dropping reasoning-only entries or unresolved tool rows from the returned chain is fine and does not affect what onTurnComplete persists or what the UI renders.
chat.headStart<TTools>({
agentId: string, // The chat.agent({ id }) you're handing off to
run: (args: HeadStartRunArgs<TTools>) => Promise<StreamTextResult<any, any>>,
idleTimeoutInSeconds?: number, // How long the agent waits for the handover signal. Default: 60
}): (req: Request) => Promise<Response>The run callback receives:
messages: UIMessage[]— user messages parsed from the request body.signal: AbortSignal— fires when the request closes or the SDK times out the handover.chat: HeadStartChatHelper<TTools>— exposeschat.toStreamTextOptions({ tools })and achat.sessionescape hatch for power users.
chat.toStreamTextOptions({ tools }) returns options to spread into streamText. The SDK owns these keys — overriding them will break the protocol:
| Key | What the SDK sets | Why |
|---|---|---|
messages |
convertToModelMessages(uiMessages) |
First-turn user history |
tools |
What you pass | Schema-only tools for step 1 |
stopWhen |
stepCountIs(1) |
Step 1 only — agent picks up step 2+ |
abortSignal |
Combined request + idle timeout | Safe cleanup on disconnect |
You bring model, system, providerOptions, prepareStep, anything else streamText accepts.
useTriggerChatTransport({
// ... task, accessToken, startSession, ...
headStart?: string, // URL of your chat.headStart route handler
});Optional. When set, the FIRST message of a brand-new chat (no existing session state) routes through this URL. Subsequent turns bypass it and use the direct-trigger path.
This is not a stock useChat endpoint — it's not the canonical request URL for every turn, just the first-turn shortcut.
- First turn only. Step 2+ and turn 2+ run on the trigger side. There's no per-turn "head start every turn" mode — the win comes from amortizing agent boot across the LLM call once.
- Single step on the warm-server side. The handler runs
stopWhen: stepCountIs(1). Multi-step handover (handler does step 1 + step 2 + ...) is out of scope. - Your server needs an LLM provider key. The first-turn LLM call runs in your warm process, so that environment needs whatever keys the model requires. The agent's executes still run on the Trigger.dev side with whatever environment variables they need there.
- Browser-only chat surfaces don't apply. Without a warm server process, there's nowhere to run step 1 ahead of the agent run. Use Preload or eat the cold-start tax.
- Streaming-capable runtime required. Your framework / runtime has to support streaming HTTP responses (Web Fetch
Responsebody or equivalent). Most modern hosts do — Next.js, Hono, SvelteKit, Workers, Bun, Deno, Vercel, etc. Some legacy platforms that buffer full responses won't deliver chunks until the turn is over, which negates the TTFC benefit (correctness still holds). - Non-
useChatchat surfaces (Slack bots, Discord bots, custom protocols) don't fit thechat.headStartshape — the API expects the AI SDK transport's wire payload on input. For those, trigger the chat.agent directly from your bot handler.
chat.headStartfactory and types — full signatures forHeadStartRunArgs,HeadStartChatHelper,HeadStartSession,HeadStartHandlerOptions.headStarttransport option — alongsideaccessToken,startSession, etc.onPreloadhook — the backend hook that fires when a run is preloaded.