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# Triangle Coordinates
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Triangle Coordinates system I came up with for my Color Picker. It feels like it's basically a variant of Barycentric Coordinates, but I'm actually not sure about it. There is no constrains on the same of the parameters `t₁` and `t₂`. The only constraint is that they must be the values between 0 and 1.
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Triangle Coordinates system I came up with for my Color Picker. It feels like it's basically a variant of Barycentric Coordinates, but I'm actually not sure about it. There is no constraints on the sum of the parameters `t₁` and `t₂`. The only constraint is that they must be the values between 0 and 1.
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But maybe this is a variant of Barycentric Coordinates, I don't know, I'm not good at math.
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But maybe this \*is* a variant of Barycentric Coordinates, I don't know, I'm not good at math.
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You can play with the coordinates here: https://tsoding.github.io/triangle-coordinates/
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