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model_creator_share_dto.go
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186 lines (146 loc) · 4.44 KB
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/*
TTX.Api
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gottx
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the CreatorShareDto type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &CreatorShareDto{}
// CreatorShareDto struct for CreatorShareDto
type CreatorShareDto struct {
Player PlayerPartialDto `json:"player"`
Quantity int32 `json:"quantity"`
}
type _CreatorShareDto CreatorShareDto
// NewCreatorShareDto instantiates a new CreatorShareDto object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCreatorShareDto(player PlayerPartialDto, quantity int32) *CreatorShareDto {
this := CreatorShareDto{}
this.Player = player
this.Quantity = quantity
return &this
}
// NewCreatorShareDtoWithDefaults instantiates a new CreatorShareDto object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCreatorShareDtoWithDefaults() *CreatorShareDto {
this := CreatorShareDto{}
return &this
}
// GetPlayer returns the Player field value
func (o *CreatorShareDto) GetPlayer() PlayerPartialDto {
if o == nil {
var ret PlayerPartialDto
return ret
}
return o.Player
}
// GetPlayerOk returns a tuple with the Player field value
// and a boolean to check if the value has been set.
func (o *CreatorShareDto) GetPlayerOk() (*PlayerPartialDto, bool) {
if o == nil {
return nil, false
}
return &o.Player, true
}
// SetPlayer sets field value
func (o *CreatorShareDto) SetPlayer(v PlayerPartialDto) {
o.Player = v
}
// GetQuantity returns the Quantity field value
func (o *CreatorShareDto) GetQuantity() int32 {
if o == nil {
var ret int32
return ret
}
return o.Quantity
}
// GetQuantityOk returns a tuple with the Quantity field value
// and a boolean to check if the value has been set.
func (o *CreatorShareDto) GetQuantityOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Quantity, true
}
// SetQuantity sets field value
func (o *CreatorShareDto) SetQuantity(v int32) {
o.Quantity = v
}
func (o CreatorShareDto) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o CreatorShareDto) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["player"] = o.Player
toSerialize["quantity"] = o.Quantity
return toSerialize, nil
}
func (o *CreatorShareDto) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"player",
"quantity",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varCreatorShareDto := _CreatorShareDto{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varCreatorShareDto)
if err != nil {
return err
}
*o = CreatorShareDto(varCreatorShareDto)
return err
}
type NullableCreatorShareDto struct {
value *CreatorShareDto
isSet bool
}
func (v NullableCreatorShareDto) Get() *CreatorShareDto {
return v.value
}
func (v *NullableCreatorShareDto) Set(val *CreatorShareDto) {
v.value = val
v.isSet = true
}
func (v NullableCreatorShareDto) IsSet() bool {
return v.isSet
}
func (v *NullableCreatorShareDto) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCreatorShareDto(val *CreatorShareDto) *NullableCreatorShareDto {
return &NullableCreatorShareDto{value: val, isSet: true}
}
func (v NullableCreatorShareDto) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCreatorShareDto) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}