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Stub file name doesn't matter
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docs/manual/annotating-libraries.tex

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\<drawImage(Image,int,int,int,int,ImageObserver)> method of an object whose static
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type is \<java.awt.Graphics2D>\@. This method is actually defined in the abstract
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\<Graphics> class (which is the superclass of \<Graphics2D>), so it needs
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to appear in file \<Graphics.astub> rather than \<Graphics2D.astub>.
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to appear within the class \<Graphics> rather than the class \<Graphics2D>
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in the stub file.
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\item Write the element declaration that you wish to annotate, within the class you just created. \\
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For a method, this is the method signature, followed by ``\<;>''. \\
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For a field, this is the type, field name, and ``\<;>'', without an initializer.

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