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// -- BEGIN LICENSE BLOCK ----------------------------------------------
// Copyright 2025 Universal Robots A/S
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of the {copyright_holder} nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
// -- END LICENSE BLOCK ------------------------------------------------
#ifndef UR_CLIENT_LIBRARY_MOTION_PRIMITIVES_H_INCLUDED
#define UR_CLIENT_LIBRARY_MOTION_PRIMITIVES_H_INCLUDED
#include <chrono>
#include <optional>
#include <ur_client_library/types.h>
namespace urcl
{
namespace control
{
enum class MotionType : uint8_t
{
MOVEJ = 0,
MOVEL = 1,
MOVEP = 2,
MOVEC = 3,
OPTIMOVEJ = 4,
OPTIMOVEL = 5,
SPLINE = 51,
UNKNOWN = 255
};
/*!
* Spline types
*/
enum class TrajectorySplineType : int32_t
{
SPLINE_CUBIC = 1,
SPLINE_QUINTIC = 2
};
struct MotionPrimitive
{
virtual ~MotionPrimitive() = default;
MotionType type = MotionType::UNKNOWN;
std::chrono::duration<double> duration;
double acceleration;
double velocity;
double blend_radius = 0.0;
virtual bool validate() const;
};
struct MoveJPrimitive : public MotionPrimitive
{
MoveJPrimitive(const urcl::vector6d_t& target, const double blend_radius = 0,
const std::chrono::duration<double> duration = std::chrono::milliseconds(0),
const double acceleration = 1.4, const double velocity = 1.04)
{
type = MotionType::MOVEJ;
target_joint_configuration = target;
this->duration = duration;
this->acceleration = acceleration;
this->velocity = velocity;
this->blend_radius = blend_radius;
}
urcl::vector6d_t target_joint_configuration;
};
struct MoveLPrimitive : public MotionPrimitive
{
MoveLPrimitive(const urcl::Pose& target, const double blend_radius = 0,
const std::chrono::duration<double> duration = std::chrono::milliseconds(0),
const double acceleration = 1.4, const double velocity = 1.04)
{
type = MotionType::MOVEL;
target_pose = target;
this->duration = duration;
this->acceleration = acceleration;
this->velocity = velocity;
this->blend_radius = blend_radius;
}
urcl::Pose target_pose;
};
struct MovePPrimitive : public MotionPrimitive
{
MovePPrimitive(const urcl::Pose& target, const double blend_radius = 0, const double acceleration = 1.4,
const double velocity = 1.04)
{
type = MotionType::MOVEP;
target_pose = target;
this->acceleration = acceleration;
this->velocity = velocity;
this->blend_radius = blend_radius;
}
urcl::Pose target_pose;
};
struct MoveCPrimitive : public MotionPrimitive
{
MoveCPrimitive(const urcl::Pose& via_point, const urcl::Pose& target, const double blend_radius = 0,
const double acceleration = 1.4, const double velocity = 1.04, const int32_t mode = 0)
{
type = MotionType::MOVEC;
via_point_pose = via_point;
target_pose = target;
this->acceleration = acceleration;
this->velocity = velocity;
this->blend_radius = blend_radius;
this->mode = mode;
}
urcl::Pose via_point_pose;
urcl::Pose target_pose;
int32_t mode = 0;
};
struct SplinePrimitive : public MotionPrimitive
{
SplinePrimitive(const urcl::vector6d_t& target_positions, const vector6d_t& target_velocities,
const std::optional<vector6d_t>& target_accelerations,
const std::chrono::duration<double> duration = std::chrono::milliseconds(0))
{
type = MotionType::SPLINE;
this->target_positions = target_positions;
this->target_velocities = target_velocities;
this->target_accelerations = target_accelerations;
this->duration = duration;
}
control::TrajectorySplineType getSplineType() const
{
if (target_accelerations.has_value())
{
return control::TrajectorySplineType::SPLINE_QUINTIC;
}
else
{
return control::TrajectorySplineType::SPLINE_CUBIC;
}
}
bool validate() const override;
vector6d_t target_positions;
vector6d_t target_velocities;
std::optional<vector6d_t> target_accelerations;
};
struct OptimoveJPrimitive : public MotionPrimitive
{
OptimoveJPrimitive(const urcl::vector6d_t& target, const double blend_radius = 0,
const double acceleration_fraction = 0.3, const double velocity_fraction = 0.3)
{
type = MotionType::OPTIMOVEJ;
target_joint_configuration = target;
this->blend_radius = blend_radius;
this->acceleration = acceleration_fraction;
this->velocity = velocity_fraction;
}
bool validate() const override;
urcl::vector6d_t target_joint_configuration;
};
struct OptimoveLPrimitive : public MotionPrimitive
{
OptimoveLPrimitive(const urcl::Pose& target, const double blend_radius = 0, const double acceleration_fraction = 0.3,
const double velocity_fraction = 0.3)
{
type = MotionType::OPTIMOVEL;
target_pose = target;
this->blend_radius = blend_radius;
this->acceleration = acceleration_fraction;
this->velocity = velocity_fraction;
}
bool validate() const override;
urcl::Pose target_pose;
};
} // namespace control
} // namespace urcl
#endif // UR_CLIENT_LIBRARY_MOTION_PRIMITIVES_H_INCLUDED