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game.py
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executable file
·355 lines (282 loc) · 6.74 KB
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# cleaner
#first screen and game is start with press space
#second arrow keys
import turtle
import math
import random
import os
import threading
# welcome page
select_mode=input("""\n\nWelcome to My First Game \n\n_/﹋\_
(҂`_´)
<,︻╦╤─ ҉ - - Select Mode a)classic b)free
_/﹋\_\n\n \n""")
if select_mode.lower() == "b":
max_enemy = int(input("You want how many enemies (max = 15) \n="))
elif select_mode.lower() == "a":
which_level = int(input("Which level do you want to (if your first time you say 1) = "))
if which_level == 1:
max_enemy = 5
live = 20
elif which_level == 2:
max_enemy = 7
live = 15
elif which_level == 3:
max_enemy = 9
live = 10
elif which_level == 4:
max_enemy = 11
live = 5
elif which_level == 5:
max_enemy = 13
live = 5
else:
print("""\n\n\nenter correctly try again
☺ /
/▌
/\\
""")
# general things
speed = 1
#live = 15
tScore = 0
eScore = 0
# setup screen
wn = turtle.Screen()
wn.bgcolor("black")
wn.setup(700,550)
wn.screensize(660,480)
wn.bgpic("giphy.gif")
wn.tracer(2)
# pens
pen1 = turtle.Turtle()
pen1.speed(0)
pen1.penup()
pen1.setposition(-320,-230)
pen1.pensize(3)
pen2 = turtle.Turtle()
pen2.speed(0)
pen2.penup()
pen2.hideturtle()
pen3 = turtle.Turtle()
pen3.speed(0)
pen3.penup()
pen3.hideturtle()
pen4 = turtle.Turtle()
pen4.speed(0)
pen4.penup()
pen4.hideturtle()
# draw tables
def draw_tScore(pen,score):
pen.pensize(1)
pen.setposition(-248,232)
pen.color("red")
score_str = "score: %s"%score
pen.write(score_str,False,align="left",font=("Arial",10,"italic"))
pen.hideturtle()
draw_tScore(pen2,eScore)
def draw_eScore(pen,score):
pen.pensize(1)
pen.setposition(-290,245)
pen.color("red")
score_str = "enemy score: %s"%score
pen.write(score_str,False,align="left",font=("Arial",10,"italic"))
pen.hideturtle()
draw_eScore(pen4,eScore)
def draw_live(pen,live):
pen.pensize(1)
pen.color("red")
pen.setposition(230,232)
live_str = "live: %s"%live
pen.write(live_str,False,align="left",font=("Arial",15,"normal"))
pen.hideturtle()
draw_live(pen3,live)
def draw_finish(pen,tab,score):
pen.pensize(1)
wn.bgcolor("black")
pen.setposition(-300,-50)
pen.color("pink")
pen.write(tab,False,align="left",font=("Arial",30,"italic"))
def draw_border(pen):
pen1.pendown()
pen.color("blue")
for side in range(2):
pen.forward(640)
pen.left(90)
pen.forward(460)
pen.left(90)
pen.hideturtle()
pen.penup()
draw_border(pen1)
# create player
player = turtle.Turtle()
player.color("cyan")
player.shape("triangle")
player.penup()
player.speed("slowest")
# create enemies
#max_enemy = 10
enemy = []
for enmy in range (max_enemy):
enemy.append(enmy)
enemy[enmy] = turtle.Turtle()
enemy[enmy].color("red")
enemy[enmy].shape("circle")
enemy[enmy].penup()
enemy[enmy].speed(0)
enemy[enmy].setposition(random.randint(-315,315),random.randint(-225,225))
enemy[enmy].left(random.randint(0,360))
# create barriers
max_barr = 10
barrier = []
for brr in range(max_barr):
barrier.append(brr)
barrier[brr] = turtle.Turtle()
barrier[brr].shape("square")
barrier[brr].color("yellow3")
barrier[brr].penup()
barrier[brr].speed(0)
barrier[brr].setposition(random.randint(-315,315),random.randint(-225,225))
# create forage
forage = turtle.Turtle()
forage.penup()
forage.shape("square")
forage.color("blue")
forage.setposition(random.randint(-315,315),random.randint(-225,225))
# create big forage
b_forage = turtle.Turtle()
b_forage.penup()
b_forage.hideturtle()
# define functions
#def okey_():
def turn_left():
player.setheading(180)
#player.forward(3)
def turn_right():
player.setheading(0)
#player.forward(3)
def turn_up():
player.setheading(90)
#player.forward(3)
def turn_down():
player.setheading(270)
#player.forward(3)
def increase_speed():
global speed
speed += 1
#player.forward(1)
def reduce_speed():
global speed
speed -= 1
def stop_player():
global speed
speed = 0
"""def stop_game():
wn.stand()"""
def quit_game():
wn.bye()
turtle.listen()
#turtle.onkey(okey_," ")
turtle.onkey(turn_left,"Left")
turtle.onkey(turn_up,"Up")
turtle.onkey(turn_down,"Down")
turtle.onkey(turn_right,"Right")
turtle.onkey(increase_speed," ")
turtle.onkey(reduce_speed,"b")
turtle.onkey(stop_player,"s")
turtle.onkey(quit_game,"q")
def bigbang(t1,t2):
d = math.sqrt(math.pow(t1.xcor()-t2.xcor(),2) + math.pow(t1.ycor() - t2.ycor(),2))
if d < 20:
return True
else:
return False
def cBorder(t):
if t.xcor()>320 or t.xcor()<-320 or t.ycor()>230 or t.ycor()<-230 :
t.left(180)
t.forward(5)
def infinitive_screen(t):
if t.xcor()>320:
t.speed(0)
t.hideturtle()
t.forward(-640)
t.showturtle()
if t.xcor()<-320:
t.speed(0)
t.hideturtle()
t.forward(-640)
t.showturtle()
if t.ycor()>230:
t.speed(0)
t.hideturtle()
t.forward(-460)
t.showturtle()
if t.ycor()<-230:
t.speed(0)
t.hideturtle()
t.forward(-460)
t.showturtle()
def forage_w(t1 ,score,pen):
global forage
if bigbang(t1 ,forage):
score +=10
pen.undo()
pen.undo()
draw_[score](pen,score)
forage.setposition(random.randint(-315,315),random.randint(-225,225))
def game_over():
global max_enemy ,max_barr ,message
if live<1:
player.hideturtle()
for count in range(max_enemy):
enemy[count].hideturtle()
for brr in range(max_barr):
barrier[brr].hideturtle()
message = (""" come on man
you died I think you are very stupid
because this game is so easy bro
your score: %s
enemy score: %s"""%(tScore,eScore))
draw_finish(pen1 ,message ,tScore)
while live>0:
player.forward(speed)
#cBorder(player)
infinitive_screen(player)
for enym in range (max_enemy):
enemy[enym].forward(1)
cBorder(enemy[enym])
#infinitive_screen(enemy[enym])
if bigbang(player,enemy[enym]):
live -= 1
#player.setposition(random.randint(-315,315),random.randint(-225,225))
#enemy[enym].left(180)
pen3.undo()
pen3.undo()
draw_live(pen3,live)
if bigbang(enemy[enym] ,forage):
eScore +=10
pen4.undo()
pen4.undo()
draw_eScore(pen4,eScore)
forage.setposition(random.randint(-315,315),random.randint(-225,225))
for brr in range (max_barr):
if bigbang(barrier[brr] ,enemy[enym]):
enemy[enym].left(180)
enemy[enym].forward(5)
if bigbang(player ,barrier[brr]):
player.left(180)
player.forward(5)
if bigbang(player ,forage):
tScore +=10
pen2.undo()
pen2.undo()
draw_tScore(pen2,tScore)
forage.setposition(random.randint(-315,315),random.randint(-225,225))
game_over()
wn.exitonclick()
print("""
¶▅c●▄███████||▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅▅||█~ ::~ :~ :► IDIOTS
▄██ ▲ █ █ ██▅▄▃▂
███▲ ▲ █ █ ███████
███████████████████████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙☼◤ """)