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README.md

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## Network Protocol
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### Dual Protocol Architecture
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The GameServer supports two communication protocols running in parallel:
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Client ↔ Server Communication
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├── JSON Protocol (Development)
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│ ├── Human-readable format
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│ ├── Easy debugging and testing
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│ ├── Slower, higher bandwidth
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│ └── Used for configuration,
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│ chat, admin commands
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├── Binary Protocol (Production)
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├── High-performance binary format
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├── Minimal bandwidth usage
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├── Fast serialization/deserialization
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└── Used for real-time gameplay,
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The GameServer supports two communication
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protocols running in parallel:__
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Client ↔ Server Communication__
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├── JSON Protocol (Development)__
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│ ├── Human-readable format__
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│ ├── Easy debugging and testing__
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│ ├── Slower, higher bandwidth__
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│ └── Used for configuration,__
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│ chat, admin commands__
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__
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├── Binary Protocol (Production)__
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├── High-performance binary format__
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├── Minimal bandwidth usage__
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├── Fast serialization/deserialization__
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└── Used for real-time gameplay,__
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entity updates, world data
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