@@ -81,20 +81,21 @@ cd gameserver
8181## Network Protocol
8282
8383### Dual Protocol Architecture
84- The GameServer supports two communication protocols running in parallel:
85- Client ↔ Server Communication
86- ├── JSON Protocol (Development)
87- │ ├── Human-readable format
88- │ ├── Easy debugging and testing
89- │ ├── Slower, higher bandwidth
90- │ └── Used for configuration,
91- │ chat, admin commands
92- │
93- ├── Binary Protocol (Production)
94- ├── High-performance binary format
95- ├── Minimal bandwidth usage
96- ├── Fast serialization/deserialization
97- └── Used for real-time gameplay,
84+ The GameServer supports two communication
85+ protocols running in parallel:__
86+ Client ↔ Server Communication__
87+ ├── JSON Protocol (Development)__
88+ │ ├── Human-readable format__
89+ │ ├── Easy debugging and testing__
90+ │ ├── Slower, higher bandwidth__
91+ │ └── Used for configuration,__
92+ │ chat, admin commands__
93+ │__
94+ ├── Binary Protocol (Production)__
95+ ├── High-performance binary format__
96+ ├── Minimal bandwidth usage__
97+ ├── Fast serialization/deserialization__
98+ └── Used for real-time gameplay,__
9899 entity updates, world data
99100
100101
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