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[Issue]: Glitching sun/moon at sunrise on BSL shaders #35

Description

@Creeper-banner

Description

When using BSL, there are black areas around sun and moon at sunrise time.

Image Image

Step to reproduce:

  1. Create / enter a world
  2. Set the time to sunrise (e.g. /time set 23000)
  3. Then the visual glitch appears.

However when I switched to an Intel iGPU then the glitch disappeared, so it might be hard to fix this...
This seems to happen on every versions of BSL since v8.2.05.

Mods:
Unimixins 0.1.23
FalsePatternLib 1.10.3
SwanSong 1.2.6

System info:
OS: Windows 11 25H2 x64
CPU: Intel Core i7-14650HX
GPU: NVIDIA GeForce RTX 5060 Laptop GPU
Driver version: 581.80

fml_client_latest.log, and crash reports, if any.

fml-client-latest.log

I have submitted the required files

  • I confirm that i have attached the required log files as a github attachment, and not as a pastebin/mclogs link.

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