Skip to content

Commit 3aedb06

Browse files
authored
Merge pull request #201 from void2610-org/feature/add-ui-assets
UI素材追加とダイヤモンドインジケータ実装
2 parents 54f7e03 + be1b24a commit 3aedb06

30 files changed

Lines changed: 1588 additions & 87 deletions

Assets/Prefabs/NewBattleSceneView/Battle/CardBattleView.prefab

Lines changed: 216 additions & 22 deletions
Large diffs are not rendered by default.

Assets/Prefabs/NewBattleSceneView/Battle/DeckSelectionView.prefab

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -383,6 +383,7 @@ MonoBehaviour:
383383
m_VerticalAlignment: 512
384384
m_textAlignment: 65535
385385
m_characterSpacing: 0
386+
m_characterHorizontalScale: 1
386387
m_wordSpacing: 0
387388
m_lineSpacing: 0
388389
m_lineSpacingMax: 0
Lines changed: 294 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,294 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &399337423865342585
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 712646797453673141}
12+
- component: {fileID: 6114005503153109316}
13+
- component: {fileID: 377248097802419141}
14+
m_Layer: 0
15+
m_Name: Diamond_1
16+
m_TagString: Untagged
17+
m_Icon: {fileID: 0}
18+
m_NavMeshLayer: 0
19+
m_StaticEditorFlags: 0
20+
m_IsActive: 1
21+
--- !u!224 &712646797453673141
22+
RectTransform:
23+
m_ObjectHideFlags: 0
24+
m_CorrespondingSourceObject: {fileID: 0}
25+
m_PrefabInstance: {fileID: 0}
26+
m_PrefabAsset: {fileID: 0}
27+
m_GameObject: {fileID: 399337423865342585}
28+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
29+
m_LocalPosition: {x: 0, y: 0, z: 0}
30+
m_LocalScale: {x: 1, y: 1, z: 1}
31+
m_ConstrainProportionsScale: 1
32+
m_Children: []
33+
m_Father: {fileID: 4446518378025010363}
34+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35+
m_AnchorMin: {x: 0.5, y: 0.5}
36+
m_AnchorMax: {x: 0.5, y: 0.5}
37+
m_AnchoredPosition: {x: -90, y: 0}
38+
m_SizeDelta: {x: 55, y: 55}
39+
m_Pivot: {x: 0.5, y: 0.5}
40+
--- !u!222 &6114005503153109316
41+
CanvasRenderer:
42+
m_ObjectHideFlags: 0
43+
m_CorrespondingSourceObject: {fileID: 0}
44+
m_PrefabInstance: {fileID: 0}
45+
m_PrefabAsset: {fileID: 0}
46+
m_GameObject: {fileID: 399337423865342585}
47+
m_CullTransparentMesh: 1
48+
--- !u!114 &377248097802419141
49+
MonoBehaviour:
50+
m_ObjectHideFlags: 0
51+
m_CorrespondingSourceObject: {fileID: 0}
52+
m_PrefabInstance: {fileID: 0}
53+
m_PrefabAsset: {fileID: 0}
54+
m_GameObject: {fileID: 399337423865342585}
55+
m_Enabled: 1
56+
m_EditorHideFlags: 0
57+
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
58+
m_Name:
59+
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
60+
m_Material: {fileID: 0}
61+
m_Color: {r: 1, g: 1, b: 1, a: 1}
62+
m_RaycastTarget: 1
63+
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
64+
m_Maskable: 1
65+
m_OnCullStateChanged:
66+
m_PersistentCalls:
67+
m_Calls: []
68+
m_Sprite: {fileID: 21300000, guid: 1446fbb48a2db446da60f72d67bd8138, type: 3}
69+
m_Type: 0
70+
m_PreserveAspect: 1
71+
m_FillCenter: 1
72+
m_FillMethod: 4
73+
m_FillAmount: 1
74+
m_FillClockwise: 1
75+
m_FillOrigin: 0
76+
m_UseSpriteMesh: 0
77+
m_PixelsPerUnitMultiplier: 1
78+
--- !u!1 &4812673580693815416
79+
GameObject:
80+
m_ObjectHideFlags: 0
81+
m_CorrespondingSourceObject: {fileID: 0}
82+
m_PrefabInstance: {fileID: 0}
83+
m_PrefabAsset: {fileID: 0}
84+
serializedVersion: 6
85+
m_Component:
86+
- component: {fileID: 4889379657305205973}
87+
- component: {fileID: 4021910073945031613}
88+
- component: {fileID: 2564718652410539069}
89+
m_Layer: 0
90+
m_Name: Diamond_3
91+
m_TagString: Untagged
92+
m_Icon: {fileID: 0}
93+
m_NavMeshLayer: 0
94+
m_StaticEditorFlags: 0
95+
m_IsActive: 1
96+
--- !u!224 &4889379657305205973
97+
RectTransform:
98+
m_ObjectHideFlags: 0
99+
m_CorrespondingSourceObject: {fileID: 0}
100+
m_PrefabInstance: {fileID: 0}
101+
m_PrefabAsset: {fileID: 0}
102+
m_GameObject: {fileID: 4812673580693815416}
103+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
104+
m_LocalPosition: {x: 0, y: 0, z: 0}
105+
m_LocalScale: {x: 1, y: 1, z: 1}
106+
m_ConstrainProportionsScale: 1
107+
m_Children: []
108+
m_Father: {fileID: 4446518378025010363}
109+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
110+
m_AnchorMin: {x: 0.5, y: 0.5}
111+
m_AnchorMax: {x: 0.5, y: 0.5}
112+
m_AnchoredPosition: {x: 90, y: 0}
113+
m_SizeDelta: {x: 55, y: 55}
114+
m_Pivot: {x: 0.5, y: 0.5}
115+
--- !u!222 &4021910073945031613
116+
CanvasRenderer:
117+
m_ObjectHideFlags: 0
118+
m_CorrespondingSourceObject: {fileID: 0}
119+
m_PrefabInstance: {fileID: 0}
120+
m_PrefabAsset: {fileID: 0}
121+
m_GameObject: {fileID: 4812673580693815416}
122+
m_CullTransparentMesh: 1
123+
--- !u!114 &2564718652410539069
124+
MonoBehaviour:
125+
m_ObjectHideFlags: 0
126+
m_CorrespondingSourceObject: {fileID: 0}
127+
m_PrefabInstance: {fileID: 0}
128+
m_PrefabAsset: {fileID: 0}
129+
m_GameObject: {fileID: 4812673580693815416}
130+
m_Enabled: 1
131+
m_EditorHideFlags: 0
132+
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
133+
m_Name:
134+
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
135+
m_Material: {fileID: 0}
136+
m_Color: {r: 1, g: 1, b: 1, a: 1}
137+
m_RaycastTarget: 1
138+
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
139+
m_Maskable: 1
140+
m_OnCullStateChanged:
141+
m_PersistentCalls:
142+
m_Calls: []
143+
m_Sprite: {fileID: 21300000, guid: 1446fbb48a2db446da60f72d67bd8138, type: 3}
144+
m_Type: 0
145+
m_PreserveAspect: 1
146+
m_FillCenter: 1
147+
m_FillMethod: 4
148+
m_FillAmount: 1
149+
m_FillClockwise: 1
150+
m_FillOrigin: 0
151+
m_UseSpriteMesh: 0
152+
m_PixelsPerUnitMultiplier: 1
153+
--- !u!1 &5241017069104507213
154+
GameObject:
155+
m_ObjectHideFlags: 0
156+
m_CorrespondingSourceObject: {fileID: 0}
157+
m_PrefabInstance: {fileID: 0}
158+
m_PrefabAsset: {fileID: 0}
159+
serializedVersion: 6
160+
m_Component:
161+
- component: {fileID: 4446518378025010363}
162+
- component: {fileID: 7437915118996372119}
163+
- component: {fileID: 1032251736802274936}
164+
m_Layer: 0
165+
m_Name: DiamondIndicatorView
166+
m_TagString: Untagged
167+
m_Icon: {fileID: 0}
168+
m_NavMeshLayer: 0
169+
m_StaticEditorFlags: 0
170+
m_IsActive: 1
171+
--- !u!224 &4446518378025010363
172+
RectTransform:
173+
m_ObjectHideFlags: 0
174+
m_CorrespondingSourceObject: {fileID: 0}
175+
m_PrefabInstance: {fileID: 0}
176+
m_PrefabAsset: {fileID: 0}
177+
m_GameObject: {fileID: 5241017069104507213}
178+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
179+
m_LocalPosition: {x: 0, y: 0, z: 0}
180+
m_LocalScale: {x: 1, y: 1, z: 1}
181+
m_ConstrainProportionsScale: 0
182+
m_Children:
183+
- {fileID: 712646797453673141}
184+
- {fileID: 9168020308863201548}
185+
- {fileID: 4889379657305205973}
186+
m_Father: {fileID: 0}
187+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
188+
m_AnchorMin: {x: 0.5, y: 0.5}
189+
m_AnchorMax: {x: 0.5, y: 0.5}
190+
m_AnchoredPosition: {x: 0, y: 305}
191+
m_SizeDelta: {x: 300, y: 80}
192+
m_Pivot: {x: 0.5, y: 1}
193+
--- !u!222 &7437915118996372119
194+
CanvasRenderer:
195+
m_ObjectHideFlags: 0
196+
m_CorrespondingSourceObject: {fileID: 0}
197+
m_PrefabInstance: {fileID: 0}
198+
m_PrefabAsset: {fileID: 0}
199+
m_GameObject: {fileID: 5241017069104507213}
200+
m_CullTransparentMesh: 1
201+
--- !u!114 &1032251736802274936
202+
MonoBehaviour:
203+
m_ObjectHideFlags: 0
204+
m_CorrespondingSourceObject: {fileID: 0}
205+
m_PrefabInstance: {fileID: 0}
206+
m_PrefabAsset: {fileID: 0}
207+
m_GameObject: {fileID: 5241017069104507213}
208+
m_Enabled: 1
209+
m_EditorHideFlags: 0
210+
m_Script: {fileID: 11500000, guid: 07d071ea3f83a4002b2e70ac084567a8, type: 3}
211+
m_Name:
212+
m_EditorClassIdentifier: Assembly-CSharp::DiamondIndicatorView
213+
diamondImages:
214+
- {fileID: 377248097802419141}
215+
- {fileID: 5525730925871006416}
216+
- {fileID: 2564718652410539069}
217+
playerSprite: {fileID: 21300000, guid: 29066cdab62f34a30945e6154d0fa32a, type: 3}
218+
enemySprite: {fileID: 21300000, guid: d3ee14c8f3c04420393175106c706b35, type: 3}
219+
undecidedSprite: {fileID: 21300000, guid: 1446fbb48a2db446da60f72d67bd8138, type: 3}
220+
--- !u!1 &8925328719421851856
221+
GameObject:
222+
m_ObjectHideFlags: 0
223+
m_CorrespondingSourceObject: {fileID: 0}
224+
m_PrefabInstance: {fileID: 0}
225+
m_PrefabAsset: {fileID: 0}
226+
serializedVersion: 6
227+
m_Component:
228+
- component: {fileID: 9168020308863201548}
229+
- component: {fileID: 1251834070488089055}
230+
- component: {fileID: 5525730925871006416}
231+
m_Layer: 0
232+
m_Name: Diamond_2
233+
m_TagString: Untagged
234+
m_Icon: {fileID: 0}
235+
m_NavMeshLayer: 0
236+
m_StaticEditorFlags: 0
237+
m_IsActive: 1
238+
--- !u!224 &9168020308863201548
239+
RectTransform:
240+
m_ObjectHideFlags: 0
241+
m_CorrespondingSourceObject: {fileID: 0}
242+
m_PrefabInstance: {fileID: 0}
243+
m_PrefabAsset: {fileID: 0}
244+
m_GameObject: {fileID: 8925328719421851856}
245+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
246+
m_LocalPosition: {x: 0, y: 0, z: 0}
247+
m_LocalScale: {x: 1, y: 1, z: 1}
248+
m_ConstrainProportionsScale: 1
249+
m_Children: []
250+
m_Father: {fileID: 4446518378025010363}
251+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
252+
m_AnchorMin: {x: 0.5, y: 0.5}
253+
m_AnchorMax: {x: 0.5, y: 0.5}
254+
m_AnchoredPosition: {x: 0, y: 10}
255+
m_SizeDelta: {x: 55, y: 55}
256+
m_Pivot: {x: 0.5, y: 0.5}
257+
--- !u!222 &1251834070488089055
258+
CanvasRenderer:
259+
m_ObjectHideFlags: 0
260+
m_CorrespondingSourceObject: {fileID: 0}
261+
m_PrefabInstance: {fileID: 0}
262+
m_PrefabAsset: {fileID: 0}
263+
m_GameObject: {fileID: 8925328719421851856}
264+
m_CullTransparentMesh: 1
265+
--- !u!114 &5525730925871006416
266+
MonoBehaviour:
267+
m_ObjectHideFlags: 0
268+
m_CorrespondingSourceObject: {fileID: 0}
269+
m_PrefabInstance: {fileID: 0}
270+
m_PrefabAsset: {fileID: 0}
271+
m_GameObject: {fileID: 8925328719421851856}
272+
m_Enabled: 1
273+
m_EditorHideFlags: 0
274+
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
275+
m_Name:
276+
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
277+
m_Material: {fileID: 0}
278+
m_Color: {r: 1, g: 1, b: 1, a: 1}
279+
m_RaycastTarget: 1
280+
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
281+
m_Maskable: 1
282+
m_OnCullStateChanged:
283+
m_PersistentCalls:
284+
m_Calls: []
285+
m_Sprite: {fileID: 21300000, guid: 1446fbb48a2db446da60f72d67bd8138, type: 3}
286+
m_Type: 0
287+
m_PreserveAspect: 1
288+
m_FillCenter: 1
289+
m_FillMethod: 4
290+
m_FillAmount: 1
291+
m_FillClockwise: 1
292+
m_FillOrigin: 0
293+
m_UseSpriteMesh: 0
294+
m_PixelsPerUnitMultiplier: 1

Assets/Prefabs/NewBattleSceneView/Battle/DiamondIndicatorView.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Prefabs/NewBattleSceneView/CharacterPortrait.prefab

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -100,16 +100,16 @@ RectTransform:
100100
m_PrefabInstance: {fileID: 0}
101101
m_PrefabAsset: {fileID: 0}
102102
m_GameObject: {fileID: 3402649841220008606}
103-
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
103+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
104104
m_LocalPosition: {x: 0, y: 0, z: 0}
105-
m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
105+
m_LocalScale: {x: 0.74999994, y: 0.74999994, z: 0.74999994}
106106
m_ConstrainProportionsScale: 1
107107
m_Children: []
108108
m_Father: {fileID: 3259470002562584340}
109-
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
109+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
110110
m_AnchorMin: {x: 0.5, y: 0.5}
111111
m_AnchorMax: {x: 0.5, y: 0.5}
112-
m_AnchoredPosition: {x: -430, y: -468}
112+
m_AnchoredPosition: {x: -350, y: -435}
113113
m_SizeDelta: {x: 1049, y: 2048}
114114
m_Pivot: {x: 0.5, y: 0.5}
115115
--- !u!222 &6291341853347013943
@@ -248,7 +248,7 @@ RectTransform:
248248
m_PrefabInstance: {fileID: 0}
249249
m_PrefabAsset: {fileID: 0}
250250
m_GameObject: {fileID: 7076700193287119937}
251-
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
251+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
252252
m_LocalPosition: {x: 0, y: 0, z: 0}
253253
m_LocalScale: {x: 1, y: 1, z: 1}
254254
m_ConstrainProportionsScale: 1
@@ -291,14 +291,14 @@ RectTransform:
291291
m_GameObject: {fileID: 9190850708739371006}
292292
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
293293
m_LocalPosition: {x: 0, y: 0, z: 0}
294-
m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
294+
m_LocalScale: {x: 0.74, y: 0.74, z: 0.74}
295295
m_ConstrainProportionsScale: 1
296296
m_Children: []
297297
m_Father: {fileID: 3259470002562584340}
298298
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
299299
m_AnchorMin: {x: 0.5, y: 0.5}
300300
m_AnchorMax: {x: 0.5, y: 0.5}
301-
m_AnchoredPosition: {x: 450, y: -430}
301+
m_AnchoredPosition: {x: 435, y: -425}
302302
m_SizeDelta: {x: 1049, y: 2048}
303303
m_Pivot: {x: 0.5, y: 0.5}
304304
--- !u!222 &7875205003404916910

0 commit comments

Comments
 (0)