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ShaderSet fix
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include/vsg/state/ViewDependentState.h

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@@ -20,6 +20,7 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
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#include <vsg/state/BindDescriptorSet.h>
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#include <vsg/state/DescriptorBuffer.h>
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#include <vsg/state/DescriptorImage.h>
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#include <vsg/utils/ShaderSet.h>
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namespace vsg
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{

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