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feat: native adaptive thinking for anthropic and bedrock
Add first-class adaptive thinking (Claude Opus 4.7+) alongside the existing
budget thinking. ReasoningConfig gains an Adaptive flag and the ReasoningEffort
enum gains xhigh/max; WithAdaptiveReasoning is the constructor. When adaptive,
the anthropic Messages request and the bedrock Converse additionalModelRequestFields
emit thinking.type=adaptive + a sibling output_config.effort (no token budget) and
omit temperature/top_p, which adaptive models reject. An empty effort defaults to
high. Budget thinking is unchanged. Network-free tests cover the adaptive wire shape
on both providers.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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