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CollectionView.cs
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717 lines (622 loc) · 21.6 KB
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using Microsoft.UI.Xaml.Data;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
using Windows.Foundation;
using Windows.Foundation.Collections;
using WinUI.TableView.Extensions;
namespace WinUI.TableView;
/// <summary>
/// A collection view implementation that supports filtering, sorting, and incremental loading.
/// </summary>
internal partial class CollectionView : ICollectionView, ISupportIncrementalLoading, INotifyPropertyChanged, IComparer<object?>
{
private IEnumerable _source = new List<object>();
private object[] _itemsCopy = []; // In case the source is ICollection, keep a copy of the items to keep track of removed items.
private bool _allowLiveShaping;
private readonly List<object?> _view = [];
private readonly ObservableCollection<FilterDescription> _filterDescriptions = [];
private readonly ObservableCollection<SortDescription> _sortDescriptions = [];
/// <summary>
/// Initializes a new instance of the <see cref="CollectionView"/> class.
/// </summary>
/// <param name="source">The source collection.</param>
/// <param name="liveShapingEnabled">Indicates whether live shaping is enabled.</param>
public CollectionView(IEnumerable? source = null, bool liveShapingEnabled = true)
{
_filterDescriptions.CollectionChanged += OnFilterDescriptionsCollectionChanged;
_sortDescriptions.CollectionChanged += OnSortDescriptionsCollectionChanged;
AllowLiveShaping = liveShapingEnabled;
Source = source ?? new List<object>();
}
/// <summary>
/// Handles changes to the filter descriptions collection.
/// </summary>
private void OnFilterDescriptionsCollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
{
if (_deferCounter > 0) return;
if (e.Action == NotifyCollectionChangedAction.Reset)
HandleSourceChanged();
else
HandleFilterChanged();
}
/// <summary>
/// Handles changes to the sort descriptions collection.
/// </summary>
private void OnSortDescriptionsCollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
{
if (_deferCounter > 0) return;
if (e.Action == NotifyCollectionChangedAction.Reset)
HandleSourceChanged();
else
HandleSortChanged();
}
/// <summary>
/// Attaches collection changed handlers to the source collection.
/// </summary>
private void AttachCollectionChangedHandlers(IEnumerable source)
{
if (source is INotifyCollectionChanged sourceNcc)
{
sourceNcc.CollectionChanged += OnSourceCollectionChanged;
}
else if (source is ICollectionView sourceCV)
{
sourceCV.VectorChanged += OnSourceVectorChanged;
}
}
/// <summary>
/// Detaches collection changed handlers from the source collection.
/// </summary>
private void DetachCollectionChangedHandlers(IEnumerable source)
{
if (source is INotifyCollectionChanged sourceNcc)
{
sourceNcc.CollectionChanged -= OnSourceCollectionChanged;
}
else if (source is ICollectionView sourceCV)
{
sourceCV.VectorChanged -= OnSourceVectorChanged;
}
}
/// <summary>
/// Attaches property changed handlers to the items in the collection.
/// </summary>
/// <param name="items">The items to attach handlers to.</param>
private void AttachPropertyChangedHandlers(IEnumerable? items)
{
if (!AllowLiveShaping || items is null) return;
foreach (var item in items.OfType<INotifyPropertyChanged>())
{
item.PropertyChanged += OnItemPropertyChanged;
}
}
/// <summary>
/// Detaches property changed handlers from the items in the collection.
/// </summary>
/// <param name="items">The items to detach handlers from.</param>
private void DetachPropertyChangedHandlers(IEnumerable? items)
{
if (items is null) return;
foreach (var item in items.OfType<INotifyPropertyChanged>())
{
item.PropertyChanged -= OnItemPropertyChanged;
}
}
/// <summary>
/// Handles changes to the source vector.
/// </summary>
private void OnSourceVectorChanged(IObservableVector<object> sender, IVectorChangedEventArgs args)
{
var index = (int)args.Index;
switch (args.CollectionChange)
{
case CollectionChange.ItemInserted:
if (_deferCounter <= 0)
{
if (index < Count)
{
var item = sender[index];
AttachPropertyChangedHandlers(new object[] { item });
HandleItemAdded(index, item);
}
else
{
HandleSourceChanged();
}
}
break;
case CollectionChange.ItemRemoved:
if (_deferCounter <= 0)
{
if (index < _itemsCopy.Length)
{
var item = _itemsCopy[index];
DetachPropertyChangedHandlers(new object[] { item });
HandleItemRemoved(index, item);
}
else
{
HandleSourceChanged();
}
}
break;
case CollectionChange.ItemChanged:
case CollectionChange.Reset:
if (_deferCounter <= 0)
{
HandleSourceChanged();
}
DetachPropertyChangedHandlers(_itemsCopy);
AttachPropertyChangedHandlers(_source);
break;
}
CreateItemsCopy(_source);
}
/// <summary>
/// Creates a copy of the items from the collection if it implements ICollectionView.
/// </summary>
private void CreateItemsCopy(IEnumerable source)
{
if (source is ICollectionView collectionView)
{
_itemsCopy = new object[collectionView.Count];
collectionView.CopyTo(_itemsCopy, 0);
}
}
/// <summary>
/// Handles changes to the source collection.
/// </summary>
private void OnSourceCollectionChanged(object? arg1, NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case NotifyCollectionChangedAction.Add:
AttachPropertyChangedHandlers(e.NewItems);
if (_deferCounter <= 0)
{
if (e.NewItems?.Count == 1)
{
HandleItemAdded(e.NewStartingIndex, e.NewItems[0]);
}
else
{
HandleSourceChanged();
}
}
break;
case NotifyCollectionChangedAction.Remove:
DetachPropertyChangedHandlers(e.OldItems);
if (_deferCounter <= 0)
{
if (e.OldItems?.Count == 1)
{
HandleItemRemoved(e.OldStartingIndex, e.OldItems[0]);
}
else
{
HandleSourceChanged();
}
}
break;
case NotifyCollectionChangedAction.Move:
case NotifyCollectionChangedAction.Replace:
case NotifyCollectionChangedAction.Reset:
if (_deferCounter <= 0)
{
HandleSourceChanged();
}
DetachPropertyChangedHandlers(e.OldItems);
AttachPropertyChangedHandlers(_source);
break;
}
}
/// <summary>
/// Handles property changed events for items in the collection.
/// </summary>
private void OnItemPropertyChanged(object? item, PropertyChangedEventArgs e)
{
ItemPropertyChanged?.Invoke(item, e);
if (!AllowLiveShaping || item is null || string.IsNullOrEmpty(e.PropertyName))
{
return;
}
if (!BypassFilter && FilterDescriptions.Any(fd => string.IsNullOrEmpty(fd.PropertyName) || fd.PropertyName == e.PropertyName))
{
var filterResult = FilterDescriptions.All(x => x.Predicate(item));
var viewIndex = _view.IndexOf(item);
if (viewIndex != -1 && !filterResult)
{
RemoveFromView(viewIndex, item);
}
else if (viewIndex == -1 && filterResult)
{
var index = _source.IndexOf(item);
HandleItemAdded(index, item);
}
}
if (SortDescriptions.Any(sd => string.IsNullOrEmpty(sd.PropertyName) || sd.PropertyName == e.PropertyName))
{
var oldIndex = _view.IndexOf(item);
// Check if item is in view:
if (oldIndex < 0)
{
return;
}
_view.RemoveAt(oldIndex);
var targetIndex = _view.BinarySearch(item, this);
if (targetIndex < 0)
{
targetIndex = ~targetIndex;
}
// Only trigger expensive UI updates if the index really changed:
if (targetIndex != oldIndex)
{
OnVectorChanged(new VectorChangedEventArgs(CollectionChange.ItemRemoved, oldIndex, item));
_view.Insert(targetIndex, item);
OnVectorChanged(new VectorChangedEventArgs(CollectionChange.ItemInserted, targetIndex, item));
}
else
{
_view.Insert(targetIndex, item);
}
}
else if (string.IsNullOrEmpty(e.PropertyName))
{
HandleSourceChanged();
}
}
/// <summary>
/// Handles changes to the source collection.
/// </summary>
private void HandleSourceChanged()
{
var currentItem = CurrentItem;
_view.Clear();
if (Source is not null)
{
if (!BypassFilter && FilterDescriptions.Count > 0)
{
foreach (var item in Source)
{
if (FilterDescriptions.All(x => x.Predicate(item)))
_view.Add(item);
}
}
else
{
_view.AddRange(_source.OfType<object>());
}
if (SortDescriptions.Count > 0 && !BypassSort)
_view.Sort(this);
}
OnVectorChanged(new VectorChangedEventArgs(CollectionChange.Reset));
MoveCurrentTo(currentItem);
}
/// <summary>
/// Handles changes to the filter descriptions.
/// </summary>
private void HandleFilterChanged()
{
if (BypassFilter) return;
if (FilterDescriptions.Count > 0)
{
for (var index = 0; index < _view.Count; index++)
{
var item = _view.ElementAt(index);
if (FilterDescriptions.All(x => x.Predicate(item)))
{
continue;
}
RemoveFromView(index, item);
index--;
}
}
var viewHash = new HashSet<object?>(_view);
var viewIndex = 0;
var i = 0;
foreach (var item in _source)
{
if (viewHash.Contains(item))
{
viewIndex++;
continue;
}
if (HandleItemAdded(i, item, viewIndex))
{
viewIndex++;
}
i++;
}
}
/// <summary>
/// Handles changes to the sort descriptions.
/// </summary>
private void HandleSortChanged()
{
if (!BypassSort)
{
if (SortDescriptions.Count > 0)
_view.Sort(this);
else
HandleSourceChanged();
OnVectorChanged(new VectorChangedEventArgs(CollectionChange.Reset));
}
// When BypassSort is true the external caller (TableView) handles the full
// rebuild via RebuildHierarchyView(). Firing VectorChanged here would trigger
// a stale RebuildDisplayedItems() before the hierarchy is re-flattened.
}
/// <summary>
/// Handles the addition of an item to the collection.
/// </summary>
private bool HandleItemAdded(int newStartingIndex, object? newItem, int? viewIndex = null)
{
if (!BypassFilter && !FilterDescriptions.All(x => x.Predicate(newItem)))
{
return false;
}
var newViewIndex = newStartingIndex;
if (_sortDescriptions.Any())
{
newViewIndex = _view.BinarySearch(newItem!, this);
if (newViewIndex < 0)
{
newViewIndex = ~newViewIndex;
}
}
else if (FilterDescriptions.Any())
{
if (_source == null)
{
HandleSourceChanged();
return false;
}
newViewIndex = viewIndex ?? _view.Take(newStartingIndex).Count();
}
_view.Insert(newViewIndex, newItem!);
if (newViewIndex <= CurrentPosition)
{
CurrentPosition++;
}
var e = new VectorChangedEventArgs(CollectionChange.ItemInserted, newViewIndex, newItem);
OnVectorChanged(e);
return true;
}
/// <summary>
/// Handles the removal of an item from the collection.
/// </summary>
private void HandleItemRemoved(int oldStartingIndex, object? oldItem)
{
if (FilterDescriptions != null && !FilterDescriptions.All(x => x.Predicate(oldItem)))
{
return;
}
if (oldStartingIndex < 0 || oldStartingIndex >= _view.Count || !Equals(_view[oldStartingIndex], oldItem))
{
oldStartingIndex = _view.IndexOf(oldItem!);
}
if (oldStartingIndex < 0)
{
return;
}
RemoveFromView(oldStartingIndex, oldItem);
}
/// <summary>
/// Removes an item from the view.
/// </summary>
private void RemoveFromView(int itemIndex, object? item)
{
_view.RemoveAt(itemIndex);
if (itemIndex <= CurrentPosition)
{
CurrentPosition--;
}
var e = new VectorChangedEventArgs(CollectionChange.ItemRemoved, itemIndex, item);
OnVectorChanged(e);
}
/// <summary>
/// Moves the current item to the specified index.
/// </summary>
private bool MoveCurrentToIndex(int i)
{
if (i < -1 || i >= _view.Count || i == CurrentPosition) return false;
var e = new CurrentChangingEventArgs();
OnCurrentChanging(e);
if (e.Cancel)
{
return false;
}
CurrentPosition = i;
OnCurrentChanged();
return true;
}
/// <summary>
/// Adds an item to the collection.
/// </summary>
/// <param name="item">The item to add.</param>
public void Add(object item)
{
if (IsReadOnly) throw new NotSupportedException("Collection is read-only.");
_source.Add(item);
}
/// <summary>
/// Clears the collection.
/// </summary>
public void Clear()
{
if (IsReadOnly) throw new NotSupportedException("Collection is read-only.");
_source.Clear();
}
/// <summary>
/// Determines whether the collection contains a specific item.
/// </summary>
/// <param name="item">The item to locate in the collection.</param>
/// <returns>true if the item is found in the collection; otherwise, false.</returns>
public bool Contains(object item)
{
return _view.Contains(item);
}
/// <summary>
/// Copies the elements of the collection to an array, starting at a particular array index.
/// </summary>
/// <param name="array">The one-dimensional array that is the destination of the elements copied from the collection.</param>
/// <param name="arrayIndex">The zero-based index in the array at which copying begins.</param>
public void CopyTo(object[] array, int arrayIndex)
{
_view.CopyTo(array, arrayIndex);
}
/// <summary>
/// Determines the index of a specific item in the collection.
/// </summary>
/// <param name="item">The item to locate in the collection.</param>
/// <returns>The index of the item if found in the collection; otherwise, -1.</returns>
public int IndexOf(object? item)
{
return _view.IndexOf(item);
}
/// <summary>
/// Inserts an item to the collection at the specified index.
/// </summary>
/// <param name="index">The zero-based index at which the item should be inserted.</param>
/// <param name="item">The item to insert.</param>
public void Insert(int index, object item)
{
if (IsReadOnly) throw new NotSupportedException("Collection is read-only.");
_source.Insert(index, item);
}
/// <summary>
/// Moves the current item to the specified item.
/// </summary>
/// <param name="item">The item to move to.</param>
/// <returns>true if the operation is successful; otherwise, false.</returns>
public bool MoveCurrentTo(object? item)
{
return item == CurrentItem || MoveCurrentToIndex(IndexOf(item));
}
/// <summary>
/// Moves the current item to the first item in the collection.
/// </summary>
/// <returns>true if the operation is successful; otherwise, false.</returns>
public bool MoveCurrentToFirst()
{
return MoveCurrentToIndex(0);
}
/// <summary>
/// Moves the current item to the last item in the collection.
/// </summary>
/// <returns>true if the operation is successful; otherwise, false.</returns>
public bool MoveCurrentToLast()
{
return MoveCurrentToIndex(_view.Count - 1);
}
/// <summary>
/// Moves the current item to the next item in the collection.
/// </summary>
/// <returns>true if the operation is successful; otherwise, false.</returns>
public bool MoveCurrentToNext()
{
return MoveCurrentToIndex(CurrentPosition + 1);
}
/// <summary>
/// Moves the current item to the specified position.
/// </summary>
/// <param name="index">The zero-based index to move to.</param>
/// <returns>true if the operation is successful; otherwise, false.</returns>
public bool MoveCurrentToPosition(int index)
{
return MoveCurrentToIndex(index);
}
/// <summary>
/// Moves the current item to the previous item in the collection.
/// </summary>
/// <returns>true if the operation is successful; otherwise, false.</returns>
public bool MoveCurrentToPrevious()
{
return MoveCurrentToIndex(CurrentPosition - 1);
}
/// <summary>
/// Removes the first occurrence of a specific item from the collection.
/// </summary>
/// <param name="item">The item to remove.</param>
/// <returns>true if the item was successfully removed; otherwise, false.</returns>
public bool Remove(object? item)
{
if (IsReadOnly) throw new NotSupportedException("Collection is read-only.");
_source.Remove(item);
return true;
}
/// <summary>
/// Removes the item at the specified index.
/// </summary>
/// <param name="index">The zero-based index of the item to remove.</param>
public void RemoveAt(int index)
{
Remove(_view[index]);
}
/// <summary>
/// Returns an enumerator that iterates through the collection.
/// </summary>
/// <returns>An enumerator for the collection.</returns>
public IEnumerator<object> GetEnumerator()
{
return _view.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return _view.GetEnumerator();
}
/// <summary>
/// Loads more items asynchronously.
/// </summary>
/// <param name="count">The number of items to load.</param>
/// <returns>An asynchronous operation that returns the result of the load operation.</returns>
public IAsyncOperation<LoadMoreItemsResult>? LoadMoreItemsAsync(uint count)
{
return (_source as ISupportIncrementalLoading)?.LoadMoreItemsAsync(count);
}
/// <summary>
/// Compares two objects based on the sort descriptions.
/// </summary>
/// <param name="x">The first object to compare.</param>
/// <param name="y">The second object to compare.</param>
/// <returns>An integer that indicates the relative order of the objects being compared.</returns>
public int Compare(object? x, object? y)
{
foreach (var sortDescription in SortDescriptions)
{
var xValue = sortDescription.GetPropertyValue(x);
var yValue = sortDescription.GetPropertyValue(y);
var cmp = sortDescription.Compare(xValue, yValue);
if (cmp != 0)
{
return sortDescription.Direction is SortDirection.Ascending ? +cmp : -cmp;
}
}
return 0;
}
/// <summary>
/// Manually refreshes the view.
/// </summary>
public void Refresh()
{
HandleSourceChanged();
}
/// <summary>
/// Refreshes the filter applied to the view.
/// </summary>
public void RefreshFilter()
{
HandleFilterChanged();
}
/// <summary>
/// Refreshes the sorting applied to the view.
/// </summary>
public void RefreshSorting()
{
HandleSortChanged();
}
}