Welcome to gradient_figlet contributor's guide.
This document focuses on getting any potential contributor familiarized with the development processes, but other kinds of contributions are also appreciated.
If you are new to using git or have never collaborated in a project previously, please have a look at contribution-guide.org. Other resources are also listed in the excellent guide created by FreeCodeCamp 1.
Please notice, all users and contributors are expected to be open, considerate, reasonable, and respectful. When in doubt, Python Software Foundation's Code of Conduct is a good reference in terms of behavior guidelines.
If you experience bugs or general issues with gradient_figlet, please
have a look on the issue
tracker. If you
don't see anything useful there, please feel free to fire an issue
report.
tip
Please don't forget to include the closed issues in your search. Sometimes a solution was already reported, and the problem is considered solved.
New issue reports should include information about your programming environment (e.g., operating system, Python version) and steps to reproduce the problem. Please try also to simplify the reproduction steps to a very minimal example that still illustrates the problem you are facing. By removing other factors, you help us to identify the root cause of the issue.
You can help improve gradient_figlet docs by making them more readable
and coherent, or by adding missing information and correcting mistakes.
gradient_figlet documentation uses
Sphinx as its main
documentation compiler. This means that the docs are kept in the same
repository as the project code, and that any documentation update is
done in the same way was a code contribution.
When working on documentation changes in your local machine, you can
compile them using tox_:
tox -e docs
and use Python's built-in web server for a preview in your web browser
(http://localhost:8000):
python3 -m http.server --directory 'docs/_build/html'
Before you work on any non-trivial code contribution it's best to first create a report in the issue tracker to start a discussion on the subject. This often provides additional considerations and avoids unnecessary work.
Before you start coding, we recommend creating an isolated virtual
environment
to avoid any problems with your installed Python packages. This can
easily be done via either virtualenv_:
virtualenv <PATH TO VENV>
source <PATH TO VENV>/bin/activate
or Miniconda:
conda create -n gradient_figlet python=3 six virtualenv pytest pytest-cov
conda activate gradient_figlet
-
Create an user account on GitHub if you do not already have one.
-
Fork the project repository: click on the Fork button near the top of the page. This creates a copy of the code under your account on GitHub.
-
Clone this copy to your local disk:
git clone git@github.com:YourLogin/gradient_figlet.git cd gradient_figlet -
You should run:
pip install -U pip setuptools -e .to be able run
putup --help. -
Install
pre-commit_:pip install pre-commit pre-commit installgradient_figletcomes with a lot of hooks configured to automatically help the developer to check the code being written.
-
Create a branch to hold your changes:
git checkout -b my-featureand start making changes. Never work on the master branch!
-
Start your work on this branch. Don't forget to add docstrings to new functions, modules and classes, especially if they are part of public APIs.
-
Add yourself to the list of contributors in
AUTHORS.rst. -
When you’re done editing, do:
git add <MODIFIED FILES> git committo record your changes in git.
Please make sure to see the validation messages from
pre-commit_ and fix any eventual issues. This should automatically use flake8/black to check/fix the code style in a way that is compatible with the project.important
Don't forget to add unit tests and documentation in case your contribution adds an additional feature and is not just a bugfix.
Moreover, writing a descriptive commit message is highly recommended. In case of doubt, you can check the commit history with:
git log --graph --decorate --pretty=oneline --abbrev-commit --allto look for recurring communication patterns.
-
Please check that your changes don't break any unit tests with:
tox(after having installed
tox_ withpip install toxorpipx).You can also use
tox_ to run several other pre-configured tasks in the repository. Trytox -avto see a list of the available checks.
-
If everything works fine, push your local branch to GitHub with:
git push -u origin my-feature -
Go to the web page of your fork and click "Create pull request" to send your changes for review.
The following tips can be used when facing problems to build or test the package:
-
Make sure to fetch all the tags from the upstream repository. The command
git describe --abbrev=0 --tagsshould return the version you are expecting. If you are trying to run CI scripts in a fork repository, make sure to push all the tags. You can also try to remove all the egg files or the complete egg folder, i.e.,.eggs, as well as the*.egg-infofolders in thesrcfolder or potentially in the root of your project. -
Sometimes
tox_ misses out when new dependencies are added, especially tosetup.cfganddocs/requirements.txt. If you find any problems with missing dependencies when running a command withtox_, try to recreate thetoxenvironment using the-rflag. For example, instead of:tox -e docsTry running:
tox -r -e docs -
Make sure to have a reliable
tox_ installation that uses the correct Python version (e.g., 3.7+). When in doubt you can run:tox --version # OR which toxIf you have trouble and are seeing weird errors upon running
tox_, you can also try to create a dedicated virtual environment with atox_ binary freshly installed. For example:virtualenv .venv source .venv/bin/activate .venv/bin/pip install tox .venv/bin/tox -e all -
Pytest can drop you in an interactive session in the case an error occurs. In order to do that you need to pass a
--pdboption (for example by runningtox -- -k <NAME OF THE FALLING TEST> --pdb). You can also setup breakpoints manually instead of using the--pdboption.
Footnotes
-
Even though, these resources focus on open source projects and communities, the general ideas behind collaborating with other developers to collectively create software are general and can be applied to all sorts of environments, including private companies and proprietary code bases. ↩