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@@ -28,7 +28,7 @@ Ensure that you have the following prerequisites:
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You can get the latest SDK release by clicking [here][latest_release].
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### Installing the SDK source into your Unity project
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Move the unity-sdk directory into the Assets directory of the Unity project. **Rename the SDK directory from 'unity-sdk' to 'Watson'.**
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Move the `unity-sdk` directory into the Assets directory of the Unity project. **Rename the SDK directory from `unity-sdk` to 'Watson'.**
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## Configuring your service credentials
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You will need the 'username' and 'password' credentials for each service. Service credentials are different from your Bluemix account username and password.
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* ClassDisplayWidget
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2. Select the **Natural Language Classifier Widget**.
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5. In the **Classifier Name** field in the Inspector tab, specify 'TestNaturalLanguageClassifier'.
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6. In the Natural Language Classifier Editor, expand the **Test Natural Languge Classifier** , expand the classes, and determine which questions about the weather to ask to test the classifier.
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6. In the Natural Language Classifier Editor, expand the **Test Natural Language Classifier** , expand the classes, and determine which questions about the weather to ask to test the classifier.
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7. Run the application.
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8. Say your questions into the microphone to test the MicWidget, the SpeechToTextWidget, and the NaturalLanguageClassifierWidget.
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## Documentation
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To read the documentation you need to have a **chm reader** installed. Open the documentation by selcting API Reference the Watson menu (**Watson -> API Reference**).
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To read the documentation you need to have a **chm reader** installed. Open the documentation by selecting API Reference the Watson menu (**Watson -> API Reference**).
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