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makeWebGPURenderer.ts
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71 lines (56 loc) · 1.33 KB
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import type { NativeCanvas } from "react-native-webgpu";
import * as THREE from "three";
// Here we need to wrap the Canvas into a non-host object for now
export class ReactNativeCanvas {
constructor(private canvas: NativeCanvas) {}
get width() {
return this.canvas.width;
}
get height() {
return this.canvas.height;
}
set width(width: number) {
this.canvas.width = width;
}
set height(height: number) {
this.canvas.height = height;
}
get clientWidth() {
return this.canvas.width;
}
get clientHeight() {
return this.canvas.height;
}
set clientWidth(width: number) {
this.canvas.width = width;
}
set clientHeight(height: number) {
this.canvas.height = height;
}
addEventListener(_type: string, _listener: EventListener) {
// TODO
}
removeEventListener(_type: string, _listener: EventListener) {
// TODO
}
dispatchEvent(_event: Event) {
// TODO
}
setPointerCapture() {
// TODO
}
releasePointerCapture() {
// TODO
}
}
export const makeWebGPURenderer = (
context: GPUCanvasContext,
{ antialias = true }: { antialias?: boolean } = {},
) =>
new THREE.WebGPURenderer({
antialias,
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-expect-error
canvas: new ReactNativeCanvas(context.canvas),
context,
});