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Cube.tsx
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47 lines (37 loc) · 1.25 KB
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import * as THREE from "three";
import type { CanvasRef } from "react-native-wgpu";
import { Canvas } from "react-native-wgpu";
import { View } from "react-native";
import { useEffect, useRef } from "react";
import { makeWebGPURenderer } from "./components/makeWebGPURenderer";
export const Cube = () => {
const ref = useRef<CanvasRef>(null);
useEffect(() => {
const context = ref.current!.getContext("webgpu")!;
const { width, height } = context.canvas;
const camera = new THREE.PerspectiveCamera(70, width / height, 0.01, 10);
camera.position.z = 1;
const scene = new THREE.Scene();
const geometry = new THREE.BoxGeometry(0.2, 0.2, 0.2);
const material = new THREE.MeshNormalMaterial();
const mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
const renderer = makeWebGPURenderer(context);
renderer.init();
function animate(time: number) {
mesh.rotation.x = time / 2000;
mesh.rotation.y = time / 1000;
renderer.render(scene, camera);
//context.present();
}
renderer.setAnimationLoop(animate);
return () => {
renderer.setAnimationLoop(null);
};
}, [ref]);
return (
<View style={{ flex: 1 }}>
<Canvas ref={ref} style={{ flex: 1 }} />
</View>
);
};