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# EffectTextureMaker - Take It To The Next Level
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# ShaderBrew - Take It To The Next Level
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## Context
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EffectTextureMaker is an MIT-licensed WebGL shader-based procedural texture generator (by mebiusbox). We forked it and have been enhancing it. The user wants to transform it from a basic single-effect viewer into a professional multi-layer texture creation tool.
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ShaderBrew (originally EffectTextureMaker by mebiusbox, MIT) is a WebGL shader-based procedural texture generator. We forked it and have been enhancing it into a professional multi-layer texture creation tool.
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**Current state (work already done on branch `work1`):**
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- Created `gallery.html` - live animated gallery of all 70+ effects with IntersectionObserver for GPU efficiency
Copy file name to clipboardExpand all lines: README.md
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# ShaderSmith
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# ShaderBrew
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Professional WebGL procedural texture generator. Multi-layer compositing, PBR map generation, 3D material preview, 52 custom GLSL shaders, and 65+ procedural effects — all running in your browser with zero dependencies.
Built on [EffectTextureMaker](https://github.com/mebiusbox/EffectTextureMaker) by [mebiusbox](https://github.com/mebiusbox) (MIT License). The original tool provides the core procedural shader library (pixy) and single-layer editor.
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ShaderSmith adds multi-layer compositing, gradient mapping, PBR generation, 3D preview, 52 custom GLSL shaders, sprite sheet generation, the showcase, material forge, and the enhanced editor UI.
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ShaderBrew adds multi-layer compositing, gradient mapping, PBR generation, 3D preview, 52 custom GLSL shaders, sprite sheet generation, the showcase, material forge, and the enhanced editor UI.
body{background:radial-gradient(1200px600px at 50%-200px,#16162a0%,#07070c55%,#030306100%);color:#ccc;font-family:'Segoe UI',system-ui,sans-serif;line-height:1.6}
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