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docs: refresh README with showcase examples + add LICENSE file
README rewritten to lead with the 7-chapter showcase walkthrough
instead of generic feature lists. Added MIT LICENSE file with dual
copyright (mebiusbox original + ShaderBrew enhancements).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Copy file name to clipboardExpand all lines: README.md
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Professional WebGL procedural texture generator. Multi-layer compositing, PBR map generation, 3D material preview, 52 custom GLSL shaders, and 65+ procedural effects — all running in your browser with zero dependencies.
|**Color Balance**| RGB channel shifting on raw effects |
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|**Gradient Mapping**| One explosion through 10 different color palettes |
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|**Multi-Layer Compositing**| Organic caustics + digital matrix blended with 9 modes |
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|**Combination**| Full chains — two effects blended and gradient-mapped |
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|**PBR Maps**| Auto-generated Normal, Roughness, AO, Metallic from any texture |
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|**3D Preview**| PBR materials applied to lit, rotating geometry in real-time |
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The hero demo builds a **Dark Ritual Portal** from scratch — layering a raymarched warp tunnel with a sprite ring and alpha compositing it into a final effect.
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The showcase features 12 of these live — Volumetric Nebula, Black Hole, Cosmic Jellyfish, God Rays, Reality Shatter, Dimensional Portal, Time Vortex, Particle Collider, Void Tendril, and Summoning Circle among them.
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## Pages
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| Page | Description |
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|------|-------------|
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|**[Showcase](https://web3dev1337.github.io/shaderbrew/showcase.html)**| Guided tour — live renders, 3D preview, PBR maps, 7 chapters|
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|**[Showcase](https://web3dev1337.github.io/shaderbrew/showcase.html)**| Guided tour — 7 chapters, live renders, PBR pipeline walkthrough|
Built on [EffectTextureMaker](https://github.com/mebiusbox/EffectTextureMaker) by [mebiusbox](https://github.com/mebiusbox) (MIT License). The original tool provides the core procedural shader library (pixy) and single-layer editor.
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Built on [EffectTextureMaker](https://mebiusbox.github.io/contents/EffectTextureMaker/) by [mebiusbox](https://github.com/mebiusbox) (MIT License). The original tool provides the core procedural shader library (pixy) and single-layer editor.
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ShaderBrew adds multi-layer compositing, gradient mapping, PBR generation, 3D preview, 52 custom GLSL shaders, sprite sheet generation, the showcase, material forge, and the enhanced editor UI.
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