Update ParallelSimulation.luau#81
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📝 WalkthroughWalkthroughParallelSimulation now stores required FastCastEvents values in its cache and only requires FastCastEventsModule when the value is an Instance ModuleScript. The exported module value is unchanged. ChangesFastCast event typing and registration guard
Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes Suggested reviewers
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🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Actionable comments posted: 1
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Verify each finding against current code. Fix only still-valid issues, skip the
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Inline comments:
In `@src/ParallelSimulation.luau`:
- Line 488: The assignment in the FastCastEvents registration path is too narrow
because it only handles ModuleScript values and falls back to nil for
already-required tables. Update the logic around casts_FastCastEvents[id] in
ParallelSimulation so it preserves an existing FastCastEvents table from
cast.RayInfo.FastCastEventsModule instead of clearing it, while still requiring
ModuleScript instances when needed. Also align the TypeDefinitions.luau contract
for FastCastEventsModule with the widened runtime shape so the type system
reflects both supported forms.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
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Run ID: 0ff04281-87e3-4189-8299-792c45bbd4a0
📒 Files selected for processing (1)
src/ParallelSimulation.luau
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Could you provide me RBXM file? For the release |
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