@@ -37,39 +37,39 @@ extension Float: Trigonometry {
3737 vForce. tan ( a. buffer, result: & result. buffer)
3838 return result
3939 }
40-
40+
4141 public static func asin( _ a: Vector < Float > ) -> Vector < Float > {
4242 var result = Vector ( like: a)
4343 vForce. asin ( a. buffer, result: & result. buffer)
4444 return result
4545 }
46-
46+
4747 public static func acos( _ a: Vector < Float > ) -> Vector < Float > {
4848 var result = Vector ( like: a)
4949 vForce. acos ( a. buffer, result: & result. buffer)
5050 return result
5151 }
52-
52+
5353 public static func atan( _ a: Vector < Float > ) -> Vector < Float > {
5454 var result = Vector ( like: a)
5555 vForce. atan ( a. buffer, result: & result. buffer)
5656 return result
5757 }
58-
58+
5959 public static func csc( _ a: Vector < Float > ) -> Vector < Float > {
6060 var result = Vector ( like: a)
6161 vForce. sin ( a. buffer, result: & result. buffer)
6262 vForce. reciprocal ( result. buffer, result: & result. buffer)
6363 return result
6464 }
65-
65+
6666 public static func sec( _ a: Vector < Float > ) -> Vector < Float > {
6767 var result = Vector ( like: a)
6868 vForce. cos ( a. buffer, result: & result. buffer)
6969 vForce. reciprocal ( result. buffer, result: & result. buffer)
7070 return result
7171 }
72-
72+
7373 public static func cot( _ a: Vector < Float > ) -> Vector < Float > {
7474 var result = Vector ( like: a)
7575 vForce. tan ( a. buffer, result: & result. buffer)
@@ -98,39 +98,39 @@ extension Double: Trigonometry {
9898 vForce. tan ( a. buffer, result: & result. buffer)
9999 return result
100100 }
101-
101+
102102 public static func asin( _ a: Vector < Double > ) -> Vector < Double > {
103103 var result = Vector ( like: a)
104104 vForce. asin ( a. buffer, result: & result. buffer)
105105 return result
106106 }
107-
107+
108108 public static func acos( _ a: Vector < Double > ) -> Vector < Double > {
109109 var result = Vector ( like: a)
110110 vForce. acos ( a. buffer, result: & result. buffer)
111111 return result
112112 }
113-
113+
114114 public static func atan( _ a: Vector < Double > ) -> Vector < Double > {
115115 var result = Vector ( like: a)
116116 vForce. atan ( a. buffer, result: & result. buffer)
117117 return result
118118 }
119-
119+
120120 public static func csc( _ a: Vector < Double > ) -> Vector < Double > {
121121 var result = Vector ( like: a)
122122 vForce. sin ( a. buffer, result: & result. buffer)
123123 vForce. reciprocal ( result. buffer, result: & result. buffer)
124124 return result
125125 }
126-
126+
127127 public static func sec( _ a: Vector < Double > ) -> Vector < Double > {
128128 var result = Vector ( like: a)
129129 vForce. cos ( a. buffer, result: & result. buffer)
130130 vForce. reciprocal ( result. buffer, result: & result. buffer)
131131 return result
132132 }
133-
133+
134134 public static func cot( _ a: Vector < Double > ) -> Vector < Double > {
135135 var result = Vector ( like: a)
136136 vForce. tan ( a. buffer, result: & result. buffer)
@@ -174,7 +174,8 @@ public func tan<Scalar>(_ vec: Vector<Scalar>) -> Vector<Scalar> where Scalar: T
174174
175175/// Calculate the arcsine of each element in a vector.
176176///
177- /// Elements in the vector should be within the domain -1 ≤ x ≤ 1 otherwise results may be nan. Results are returned on the closed interval -π / 2 ≤ y ≤ π / 2.
177+ /// Elements in the vector should be within the domain -1 ≤ x ≤ 1 otherwise results may be nan.
178+ /// Results are returned on the closed interval -π / 2 ≤ y ≤ π / 2.
178179/// ```swift
179180/// let vec = Vector([-1, -0.5, 0, 0.5, 1])
180181/// let result = asin(vec)
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