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Updated command line export and config for April 2026 showreel
1 parent 3750830 commit 262e2ce

3 files changed

Lines changed: 4 additions & 4 deletions

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parse_args.gd

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@@ -7,7 +7,7 @@ static func name_to_lower(s : String) -> String:
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s = s.strip_edges()
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s = s.to_lower()
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s = s.replace(" ", "_")
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s = s.remove_chars("()/")
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s = s.remove_chars("()/\"")
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return s
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func export_files(files, output_dir, target, target_file, image_size) -> void:

parse_args.tscn

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@@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://bwfnpjyf1wqiu"]
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[gd_scene format=3 uid="uid://bwfnpjyf1wqiu"]
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[ext_resource type="Script" uid="uid://bcslbmkx1lijb" path="res://parse_args.gd" id="1_or0h6"]
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[node name="ParseArgs" type="Node"]
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[node name="ParseArgs" type="Node" unique_id=179554433]
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script = ExtResource("1_or0h6")

project.godot

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@@ -68,7 +68,7 @@ window/handheld/orientation.Android="sensor_landscape"
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run/main_run_args="--no-splash"
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run/main_run_args_paint="--no-splash D:\\Dev\\Godot\\material-maker-dev\\material_maker\\meshes\\suzanne.mmpp"
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run/main_run_args_nosplash="--no-splash"
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run/main_run_args_export="--export-material -o D:\\Dev\\Godot\\material-maker-showreel\\materials\\mar26 --output-file %a_%n website:1504-1544"
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run/main_run_args_export="--export-material -o D:\\Dev\\Godot\\material-maker-showreel\\materials\\apr26 --output-file %a_%n website:1591-1606"
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[editor_plugins]
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