Skip to content

Commit 2ea032d

Browse files
committed
Invert blit UV coords
1 parent cc63746 commit 2ea032d

File tree

1 file changed

+8
-1
lines changed
  • src/main/resources/assets/vulkanmod/shaders/basic/blit

1 file changed

+8
-1
lines changed

src/main/resources/assets/vulkanmod/shaders/basic/blit/blit.vsh

Lines changed: 8 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,14 @@
11
#version 450
22

33
const vec4 pos[] = { vec4(-1, -1, 0, 1), vec4(3, -1, 0, 1), vec4(-1, 3, 0, 1) };
4-
const vec2 uv[] = { vec2(0, 1), vec2(2, 1), vec2(0, -1) };
4+
5+
#define INVERTED_UV
6+
7+
#ifndef INVERTED_UV
8+
const vec2 uv[] = { vec2(0, 1), vec2(2, 1), vec2(0, -1) };
9+
#else
10+
const vec2 uv[] = { vec2(0, 0), vec2(2, 0), vec2(0, 2) };
11+
#endif
512

613
layout(location = 0) out vec2 outUV;
714

0 commit comments

Comments
 (0)