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PSP Classics Update and initial work for PSX Classics
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664 files changed

Lines changed: 91228 additions & 487 deletions

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PS4 PSP Classics GUI/PS4 PSP Classics GUI/MainWindow.xaml.cs

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PS4 PSP Classics GUI/PS4 PSP Classics GUI/PS4 PSP Classics GUI.csproj

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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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<IsWebBootstrapper>true</IsWebBootstrapper>
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<TargetFrameworkProfile />
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<PublishUrl>C:\Publish\PSP Classics\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Web</InstallFrom>
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<UpdateUrl>http://www.nigmacontractors.co.za/PSTools/PSPClassics/</UpdateUrl>
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<PublisherName>The Darkprogramer</PublisherName>
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<SuiteName>PSTools</SuiteName>
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<ApplicationRevision>5</ApplicationRevision>
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<ApplicationRevision>8</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<CreateDesktopShortcut>true</CreateDesktopShortcut>
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<ExcludeDeploymentUrl>true</ExcludeDeploymentUrl>
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<PublishWizardCompleted>true</PublishWizardCompleted>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ApplicationIcon>Resources\favicon.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<SignManifests>false</SignManifests>
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<SignManifests>true</SignManifests>
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</PropertyGroup>
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<PropertyGroup>
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<ManifestCertificateThumbprint>C1F8DAA62FE9978EF05D3AD513804ABC9A1069EE</ManifestCertificateThumbprint>
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<ManifestCertificateThumbprint>BE70B171F959AAE7D50018F8152DBB9D0DE2F73D</ManifestCertificateThumbprint>
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</PropertyGroup>
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<PropertyGroup>
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<ManifestKeyFile>PS4 PSP Classics GUI_2_TemporaryKey.pfx</ManifestKeyFile>
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<ManifestKeyFile>PS4 PSP Classics GUI_5_TemporaryKey.pfx</ManifestKeyFile>
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</PropertyGroup>
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<PropertyGroup>
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<GenerateManifests>true</GenerateManifests>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="CSharpPlatform">
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<HintPath>..\..\..\..\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\CSharpPlatform.dll</HintPath>
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<Reference Include="CSharpPlatform, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\Users\3deEchelon\Documents\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\CSharpPlatform.dll</HintPath>
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</Reference>
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<Reference Include="CSharpUtils">
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<HintPath>..\..\..\..\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\CSharpUtils.dll</HintPath>
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<Reference Include="CSharpUtils, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\Users\3deEchelon\Documents\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\CSharpUtils.dll</HintPath>
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</Reference>
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<Reference Include="CSPspEmu.Core.Types">
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<HintPath>..\..\..\..\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\CSPspEmu.Core.Types.dll</HintPath>
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<Reference Include="CSPspEmu.Core.Types, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\Users\3deEchelon\Documents\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\CSPspEmu.Core.Types.dll</HintPath>
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</Reference>
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<Reference Include="DiscUtils, Version=0.11.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Discutils.0.11.0.2\lib\net40\DiscUtils.dll</HintPath>
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<Reference Include="PARAM.SFO">
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<HintPath>..\..\PARAM.SFO Editor\PARAM.SFO\bin\Debug\PARAM.SFO.dll</HintPath>
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</Reference>
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<Reference Include="PSP_Tools">
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<HintPath>..\..\..\..\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\PSP_Tools.dll</HintPath>
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<Reference Include="PSP_Tools, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\Users\3deEchelon\Documents\Visual Studio 2015\Projects\PSP_PBP_Tools\PSPTools\PSP_Tools\bin\Debug\PSP_Tools.dll</HintPath>
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</Reference>
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<Reference Include="PulseButton">
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<HintPath>..\..\..\..\..\Downloads\Code_20150709\PulseButton\bin\Debug\PulseButton.dll</HintPath>
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</None>
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<AppDesigner Include="Properties\" />
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<None Include="PS4 PSP Classics GUI_2_TemporaryKey.pfx" />
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<None Include="PS4 PSP Classics GUI_5_TemporaryKey.pfx" />
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<None Include="psphd.zip" />
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<None Include="Resources\PSP.zip" />
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<None Include="Resources\psphd.gp4" />
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<None Include="Resources\psphd.zip" />
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<None Include="Resources\psppkg.zip" />
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<None Include="Resources\quickbuild.gp4">
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<SubType>Designer</SubType>
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</None>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\pspdecrypt.exe" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.

PS4 PSP Classics GUI/PS4 PSP Classics GUI/PS4 PSP Classics GUI.csproj.user

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<PublishUrlHistory>C:\Publish\PSP Classics\|publish\</PublishUrlHistory>
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<InstallUrlHistory>http://www.nigmacontractors.co.za/PSTools/PSPClassics/</InstallUrlHistory>
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<SupportUrlHistory />
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<UpdateUrlHistory />
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<UpdateUrlHistory>http://www.nigmacontractors.co.za/PSTools/PSPClassics/</UpdateUrlHistory>
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<BootstrapperUrlHistory />
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<ErrorReportUrlHistory />
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<FallbackCulture>en-US</FallbackCulture>
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