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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<link rel="stylesheet" href="css/dafeiji.css" />
<script src="js/base.js"></script>
<script src="js/common.js"></script>
<script src="js/gameEngine.js"></script>
<script src="js/myPlane.js"></script>
<script src="js/bullet.js"></script>
<script src="js/enemy.js"></script>
<script src="js/ajax.js"></script>
<script>
onload = function(){
//3d游戏: Unity3D
//2d游戏: cocos2dx, cocosCreator
//打飞机游戏
//游戏引擎: 对象
//我的飞机: 对象
//子弹: 构造函数
//敌机: 构造函数
let ul = document.getElementById("list");
let ali = ul.getElementsByTagName("li");
for (let i=0; i<ali.length; i++) {
ali[i].onclick = function(){
//把ul移除
ul.parentNode.removeChild(ul);
//子弹的发射时间间隔
myPlane().fireInterval = this.value-0;
//初始化并开始游戏
gameEngine.init().start();
}
}
//ES6: let, const, 箭头函数, class, class继承, 模板字符串, 对象属性,方法简写
// Set, Map, 解构赋值,
//工厂模式, 单例模式
}
</script>
</head>
<body>
<div id="main" >
<ul id="list">
<li value="1000">超级困难</li>
<li value="600">非常困难</li>
<li value="300">比较困难</li>
<li value="100">春哥附体</li>
</ul>
</div>
</body>
</html>