Hi, thanks for this pure PyTorch implementation of hashgrid nerf. It helps in figuring out details at PyTorch level.
I noticed there is a todo list for faster raymarching and voxel pruning. I'm wondering if there is a plan for implementing that? Or is there any suggestions of implementing them at PyTorch level. Thanks!
Hi, thanks for this pure PyTorch implementation of hashgrid nerf. It helps in figuring out details at PyTorch level.
I noticed there is a todo list for faster raymarching and voxel pruning. I'm wondering if there is a plan for implementing that? Or is there any suggestions of implementing them at PyTorch level. Thanks!