Problem: ZEN does not seem to have any modules for injuring/wounding players, particularly AI.
Solution:
Add a module similar to what Achilles has that instantly applies wounds/injuries to AI or player. Types of injuries, body parts injured, severity of injuries, and consciousness of casualty would ideally be adjustable.
Alternatives considered:
Only alternative I've found is continuing to use Achilles (I prefer not to have both) or manually wounding the AI (which is tedious and time consuming).
Problem: ZEN does not seem to have any modules for injuring/wounding players, particularly AI.
Solution:
Add a module similar to what Achilles has that instantly applies wounds/injuries to AI or player. Types of injuries, body parts injured, severity of injuries, and consciousness of casualty would ideally be adjustable.
Alternatives considered:
Only alternative I've found is continuing to use Achilles (I prefer not to have both) or manually wounding the AI (which is tedious and time consuming).