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.github/FUNDING.yml

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@@ -9,4 +9,4 @@ community_bridge: # Replace with a single Community Bridge project-name e.g., cl
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liberapay: # Replace with a single Liberapay username
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issuehunt: # Replace with a single IssueHunt username
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otechie: # Replace with a single Otechie username
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custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
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custom: zer0Kerbal@paypal.me # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
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---
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name: Beta test report
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about: Create a report to tell us about your beta testing experience us improve
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title: ''
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labels: 'betatest'
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assignees: 'zer0Kerbal'
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---
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**If this includes a bug, kindly fill out an issue/bug report**
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### Core Functions:
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* threshold - does it start/stop when EC falls below/goes above the threshold set in PAW?
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* What about if have several ODFC on the same craft, each with different set thresholds.
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* are fuels properly consumed?
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* are byproducts properly excreted?
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* What happens when EC is max?
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* What happens with EC is == 0?
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* What happens when you switch modes?
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* What happens when you disable/enable the part in various states?
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* Does the ODFC stop EC production when runs out of one or more fuels?
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### Mod interactions
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* Any adverse Mod interactions?
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* Behavior when using Background Resources?
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* How does not having Community Resource Pack (CRP) installed change the the PAW?
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### GUI
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* Fit and finish - is the GUI/PAW easy to use and understand?
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* does the GUI/PAW work as expected?
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* any suggested improvements?
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### Log/System
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* Does the mod recognize if there is another version or copy of the .dll installed? How does it respond?
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* any messages concerning this mod in the KSP.log?
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* any performance hits?
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* any noticeable memory leaks?
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### Enviroment
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* What version of the game are you using?
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* Any DLC's?
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* Which mods?
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* Hardware (CPU/GPU/Memory/G.Mem/OS/type of drive/anything non-standard (like HUD/Mind-Controlled Input/etc)
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### Improvements
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* Additional sizes of stock fuel cells? What EC/s desired? Consumption?
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* Patches for stock pods? what specs?
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### Balance Issues
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* Adjustments suggested for consumption/production/byproducts?
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Thank you in advance!
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**Expected behavior**
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A clear and concise description of what you expected to happen.
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**Screenshots**
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If applicable, add screenshots to help explain your problem.
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**Additional context**
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Add any other context about the problem here.
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---
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name: Bug report
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about: Create a report to help us improve
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title: ''
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labels: ''
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assignees: ''
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---
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**Describe the bug**
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A clear and concise description of what the bug is.
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**To Reproduce**
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Steps to reproduce the behavior:
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1. Go to '...'
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2. Click on '....'
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3. Scroll down to '....'
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4. See error
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**Expected behavior**
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A clear and concise description of what you expected to happen.
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**Screenshots**
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If applicable, add screenshots to help explain your problem.
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**Desktop (please complete the following information):**
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- OS: [e.g. iOS]
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- Browser [e.g. chrome, safari]
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- Version [e.g. 22]
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**Smartphone (please complete the following information):**
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- Device: [e.g. iPhone6]
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- OS: [e.g. iOS8.1]
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- Browser [e.g. stock browser, safari]
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- Version [e.g. 22]
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**Additional context**
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Add any other context about the problem here.
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---
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name: Feature request
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about: Suggest an idea for this project
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title: ''
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labels: ''
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assignees: ''
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---
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**Is your feature request related to a problem? Please describe.**
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A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
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**Describe the solution you'd like**
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A clear and concise description of what you want to happen.
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**Describe alternatives you've considered**
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A clear and concise description of any alternative solutions or features you've considered.
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**Additional context**
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Add any other context or screenshots about the feature request here.
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---
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name: Stack/Stock fuel cells balance survey
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about: Tell us your thougts concerning balancing ***stack*** fuel cells
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title: ''
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labels: 'stackcells'
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assignees: 'zer0Kerbal'
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---
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# Thank you in advance!
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## stack fuel cells balance survey
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### Improvements
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* Additional sizes of stock/stack/fuselage fuel cells?
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* What EC/s desired?
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* Consumption?
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* Patches for stock pods? what specs?
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* Additional Features
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### Balance Issues
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* Adjustments suggested for consumption/production/byproducts?
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**Additional context**
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Add any other context about the problem here.
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This discussion concerns .1 meter high stack fuel cells.
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Each module contains the fuel cell, fuel tank (in units) and a battery module. These will be released shortly in another (related) parts only mod which is being prepped for release.
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I want your input as to the game balance of each of the sizes, and where on the tech tree they should appear
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Don't want to use Tweakscale on these due to the need for fine tuning game balance.
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Fuselage versions (mk0-mk5) are included just in case a model/texture can be found/provided that will allow these to be created/included.
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Thank you in advance!
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![Stack Fuel Cell Specifications](https://i.postimg.cc/XqTbqHsH/image.png)
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For comparison
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***Stock Fuel Cell:***
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- cost: 750
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- entry cost: 2250
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- techRequired: Electrics
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- mass: 0.05
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- EC/s Produced: 1.5
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- EC storage: 50
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***Stock Fuel Cell Array:***
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- cost: 4500
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- entry cost: 13500
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- techRequired: Electrics
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- mass: 0.24
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- EC/s Produced: 18
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- EC storage: 300
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| Name | Cost | Entry Cost | Tech Required | Mass *(t)* | EC/s Produced | EC Storage | Fuel (Units) |
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| :-- | :-- | :-- | :-- | :-- | :-- | :-- | :-- |
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| Stock Fuel Cell | 750 | 2250 | Electrics | 0.05 | 1.5 | 50 | |
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| Stock Fuel Cell Array | 4500 | 13500 | Electrics | 0.24 | 18 | 300 | |

.github/_config.yml

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theme: jekyll-theme-slate

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