Several ModuleManager patches in GameData/FieldTrainingLab use stale identifiers:
- FieldFieldTrainingLab in NEEDS/FOR/AFTER or %MODULE entries
- TrainingLabModule in compatibility MODULE blocks
The included PartModule class is FieldTrainingLab, and the main config already uses %MODULE[FieldTrainingLab]. As written, the base lab patch advertises the wrong pass token and several compatibility patches can add a PartModule name that does not exist in the current assembly.
Expected: these patches should use FieldTrainingLab consistently.
Several ModuleManager patches in GameData/FieldTrainingLab use stale identifiers:
The included PartModule class is FieldTrainingLab, and the main config already uses %MODULE[FieldTrainingLab]. As written, the base lab patch advertises the wrong pass token and several compatibility patches can add a PartModule name that does not exist in the current assembly.
Expected: these patches should use FieldTrainingLab consistently.