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draw.py
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49 lines (38 loc) · 1.18 KB
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import cv2
import numpy as np
drawing = False # true if mouse is pressed
mode = True # if True, draw rectangle.
ix, iy = -1, -1
# mouse callback function
def draw_circle(event, x, y, flags, param):
global ix, iy, drawing, mode
if event == cv2.EVENT_LBUTTONDOWN:
drawing = True
ix, iy = x, y
elif event == cv2.EVENT_MOUSEMOVE:
if drawing:
if mode:
# cv2.rectangle(img, (ix, iy), (x, y), (0, 255, 0), 3)
a = x
# b = y
# if a != x | b != y:
# cv2.rectangle(img, (ix, iy), (x, y), (0, 0, 0), -1)
else:
cv2.circle(img, (x, y), 5, (0, 0, 255), -1)
elif event == cv2.EVENT_LBUTTONUP:
drawing = False
if mode:
cv2.rectangle(img, (ix, iy), (x, y), (0, 255, 0), 2)
else:
cv2.circle(img, (x, y), 5, (0, 0, 255), -1)
img = np.zeros((512, 512, 3), np.uint8)
cv2.namedWindow('image')
cv2.setMouseCallback('image', draw_circle)
while (1):
cv2.imshow('image', img)
k = cv2.waitKey(1) & 0xFF
if k == ord('m'):
mode = not mode
elif k == 27:
break
cv2.destroyAllWindows()